Player Matchup

Ra
Ra
 
Ra
Level 15
God Stats
4W - 9L
1,260 SR
Queue Stats
5W - 13L
1,091 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
1W - 4L
1,241 SR
Queue Stats
6W - 16L
1,134 Elo+
Party 2
Loki
Loki
 
Loki
Level 6
God Stats
0W - 3L
1,279 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 13
1,260 SR
1,242 Elo+

VS

Team Averages
Level 39
1,460 SR
1,299 Elo+
Anhur
Anhur
Churbudda5675
Anhur
Level 28
God Stats
11W - 15L
1,593 SR
Queue Stats
36W - 44L
1,308 Elo+
Solo
Skadi
Skadi
Cumish Kings
Skadi
Level 60
God Stats
13W - 17L
1,232 SR
Queue Stats
49W - 51L
1,174 Elo+
Party 1
Chaac
Chaac
Rayquayzza
Chaac
Level 28
God Stats
9W - 4L
1,554 SR
Queue Stats
47W - 40L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 5
7,761
554
6,577
10,285
3,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
 
Cerberus
12
2 / 3 / 3
9,097
650
4,187
13,505
9,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
 
Loki
11
2 / 8 / 2
8,573
612
2,219
9,680
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
9,397
671
8,369
6,941
2,194
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 9
9,081
649
5,573
7,233
2,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
9 / 1 / 6
10,569
755
11,836
10,977
7,419
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
4
Kills
15
15
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
5
0.63
L
Cerberus
 
Cerberus
2
3
3
1.17
L
Loki
 
Loki
2
8
2
0.38
W
4
1
8
8
W
2
3
9
2.17
W
Chaac
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
25,778
33,470
Taken
25,151
14,840
Mitigated
11,952
7,360
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,577
258
319
2,804
10,285
3,048
0
84
10,201
25,447
0
L
Cerberus
 
Cerberus
4,187
113
759
3,478
13,505
9,077
0
15
13,490
18,248
455
L
Loki
 
Loki
2,219
607
0
0
9,680
2,715
0
36
9,644
0
19,562
W
8,369
4,575
0
872
6,941
2,194
1,631
2,614
4,327
0
34,727
W
5,573
3,262
698
1,938
7,233
2,339
493
5,136
2,097
0
28,824
W
Chaac
11,836
747
313
4,453
10,977
7,419
267
2,690
8,287
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
29,047
87
Minions Killed
137
0
Camps Cleared
0
659,884
Distance Traveled
717,332
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,761
554
37
3
0
213,348
0
L
Cerberus
9,097
650
34
2
0
229,059
3
L
Loki
8,573
612
16
1
0
217,477
0
W
Anhur
9,397
671
32
2
0
225,173
0
W
Skadi
9,081
649
62
4
0
228,163
0
W
Chaac
10,569
755
43
3
0
263,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role