Player Matchup

Geb
Geb
Mr B Extreme488
Geb
Level 17
God Stats
41W - 33L
1,347 SR
Queue Stats
42W - 40L
1,214 Elo+
Party 1
Serqet
Serqet
PSYCHO AHRI
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,265 Elo+
Party 1
He Bo
He Bo
StayedDragoon6
He Bo
Level 111
God Stats
11W - 8L
1,841 SR
Queue Stats
425W - 401L
1,442 Elo+
Party 1
Team Averages
Level 71
1,563 SR
1,307 Elo+

VS

Team Averages
Level 15
1,634 SR
1,381 Elo+
Odin
Odin
All-American1014
Odin
Level 14
God Stats
0W - 4L
1,270 SR
Queue Stats
5W - 11L
1,294 Elo+
Solo
Hel
Hel
Roiblue32
Hel
Level 14
God Stats
2W - 5L
1,871 SR
Queue Stats
64W - 104L
1,401 Elo+
Solo
Anubis
Anubis
WRXX_Tabasco
Anubis
Level 18
God Stats
15W - 8L
1,761 SR
Queue Stats
63W - 58L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
9,450
591
847
8,481
5,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
14
4 / 5 / 13
10,874
680
8,596
10,111
3,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
14 / 3 / 3
12,223
764
17,238
9,717
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 5
9,519
595
4,794
14,541
5,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 6
9,825
614
5,424
9,352
3,326
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
13
4 / 6 / 4
10,063
629
9,324
14,178
6,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
9
9
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
0
1
10
5
W
Serqet
4
5
13
2.1
L
2
5
6
1
W
14
3
3
5.17
L
Anubis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
19,542
28,309
Taken
38,071
11,223
Mitigated
15,118
4,023
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,794
184
0
1,312
14,541
5,117
0
6,441
7,794
0
16,497
W
847
0
465
661
8,481
5,691
284
3,452
5,029
10,939
0
W
Serqet
8,596
1,946
0
185
10,111
3,064
1,625
5,432
4,679
0
20,061
L
5,424
1,032
4,138
3,054
9,352
3,326
68
5,084
3,583
29,126
0
W
17,238
397
0
2,712
9,717
2,468
810
6,190
3,527
63,483
0
L
Anubis
9,324
194
0
4,150
14,178
6,675
311
6,900
6,996
64,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
29,407
97
Minions Killed
151
0
Camps Cleared
0
760,004
Distance Traveled
705,649
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,519
595
22
1
0
254,913
1
W
Geb
9,450
591
9
1
0
210,750
0
W
Serqet
10,874
680
19
1
0
276,041
1
L
Hel
9,825
614
42
3
0
206,024
3
W
He Bo
12,223
764
69
4
0
273,213
0
L
Anubis
10,063
629
87
5
0
244,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role