Player Matchup

Terra
Terra
Fontane44
Terra
Level 21
God Stats
7W - 1L
1,855 SR
Queue Stats
72W - 74L
1,269 Elo+
Party 1
Hel
Hel
Infinity_Key_YT
Hel
Level 24
God Stats
7W - 11L
1,727 SR
Queue Stats
170W - 168L
1,288 Elo+
Party 1
Olorun
Olorun
Infinity_Momo_0
Olorun
Level 17
God Stats
11W - 8L
1,855 SR
Queue Stats
94W - 93L
1,321 Elo+
Party 1
Team Averages
Level 21
1,812 SR
1,293 Elo+

VS

Team Averages
Level 40
1,307 SR
1,207 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
1W - 2L
1,156 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Hera
Hera
KingSmallDong
Hera
Level 28
God Stats
4W - 9L
1,626 SR
Queue Stats
461W - 496L
1,175 Elo+
Solo
Neith
Neith
Xiforimpola83
Neith
Level 64
God Stats
1W - 7L
1,139 SR
Queue Stats
62W - 126L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fontane44
Terra
14
4 / 0 / 6
10,969
645
1,985
18,145
10,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 7
10,612
624
9,566
9,668
7,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 7
10,773
634
11,100
13,004
5,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 6 / 1
9,112
536
9,040
13,048
6,960
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 0
9,629
566
13,755
9,256
2,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 1
9,362
551
7,969
8,507
2,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
1
0.08
W
Terra
Fontane44
Terra
4
0
6
7
W
3
0
7
6.5
W
3
1
7
6.5
L
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
30,764
40,817
Taken
30,811
23,714
Mitigated
12,540
29,801
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,040
729
0
1,046
13,048
6,960
0
8,613
4,435
35,148
0
W
Terra
Fontane44
Terra
1,985
472
7,397
5,882
18,145
10,437
604
9,284
8,861
9,425
0
W
9,566
627
5,227
3,129
9,668
7,422
48
6,707
2,961
43,019
0
W
11,100
2,328
3,711
4,455
13,004
5,855
2,085
6,934
6,070
58,069
0
L
13,755
3,075
183
1,817
9,256
2,970
70
6,436
2,820
53,391
0
L
7,969
947
0
3,230
8,507
2,610
0
7,670
837
0
41,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
28,103
152
Minions Killed
157
0
Camps Cleared
0
907,294
Distance Traveled
847,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,112
536
40
2
0
248,740
1
W
Terra
10,969
645
28
2
0
332,960
0
W
Hel
10,612
624
47
3
0
286,266
0
W
Olorun
10,773
634
77
5
0
288,068
0
L
Hera
9,629
566
54
3
0
293,638
0
L
Neith
9,362
551
63
4
0
304,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role