Player Matchup

Cupid
Cupid
InfiniteOutrage
Cupid
Level 155
God Stats
7W - 5L
1,203 SR
Queue Stats
735W - 312L
1,710 Elo+
Party 2
Da Ji
Da Ji
JustSt3ve38
Da Ji
Level 143
God Stats
13W - 7L
1,891 SR
Queue Stats
481W - 322L
1,666 Elo+
Party 2
Athena
Athena
JustStephe38
Athena
Level 108
God Stats
26W - 17L
1,659 SR
Queue Stats
355W - 191L
1,652 Elo+
Party 2
Janus
Janus
Legionáre
Janus
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 41L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
Wilbur07
Kuzenbo
Level 127
God Stats
2W - 5L
1,385 SR
Queue Stats
226W - 237L
1,531 Elo+
Solo
Team Averages
Level 138
1,485 SR
1,626 Elo+

VS

Team Averages
Level 106
1,621 SR
1,552 Elo+
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
DistinctTaste
Hou Yi
Level 84
God Stats
91W - 63L
1,682 SR
Queue Stats
1,152W - 662L
1,593 Elo+
Party 1
Rama
Rama
FrenzyTheBro
Rama
Level 140
God Stats
1W - 3L
1,804 SR
Queue Stats
228W - 155L
1,495 Elo+
Party 3
Baron Samedi
Baron Samedi
GergusNZ
Baron Samedi
Level 105
God Stats
9W - 9L
1,620 SR
Queue Stats
474W - 326L
1,582 Elo+
Party 1
Sobek
Sobek
MyFriendChumlee
Sobek
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 247L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,489
698
210
1,686
345
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,400
680
558
2,143
528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
5
1 / 0 / 0
3,528
706
404
1,995
689
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
1
0 / 0 / 0
2,406
481
0
0
0
Kuzenbo
Wilbur07
Kuzenbo
5
0 / 0 / 0
3,122
624
1,304
1,997
1,608
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
0 / 1 / 0
3,189
638
332
2,600
600
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,406
481
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,669
734
605
1,551
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
GergusNZ
Baron Samedi
5
0 / 1 / 0
3,273
655
1,217
1,893
495
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,391
678
1,128
1,966
1,816
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
L
0
0
0
0
L
0
0
0
0
L
Baron Samedi
GergusNZ
Baron Samedi
0
1
0
0
W
0
0
0
0
W
1
0
0
1
W
Athena
1
0
0
1
W
Janus
0
0
0
0
L
0
0
0
0
W
Kuzenbo
Wilbur07
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,476
Damage
3,282
7,821
Taken
8,010
3,170
Mitigated
3,218
3,032
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
332
131
0
1,195
2,600
600
0
211
2,389
0
11,103
L
0
0
0
0
0
0
0
0
0
0
0
L
605
592
0
933
1,551
307
0
0
1,551
0
16,569
L
Baron Samedi
GergusNZ
Baron Samedi
1,217
259
148
585
1,893
495
0
193
1,700
13,838
0
W
210
121
0
726
1,686
345
0
0
1,686
0
15,469
W
558
68
0
897
2,143
528
0
462
1,681
0
11,985
W
Athena
404
139
0
540
1,995
689
0
755
1,240
8,791
0
W
Janus
0
0
0
0
0
0
0
0
0
0
0
L
1,128
222
0
1,406
1,966
1,816
0
1,304
662
10,573
0
W
Kuzenbo
Wilbur07
Kuzenbo
1,304
630
0
869
1,997
1,608
0
1,128
869
7,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,945
Gold Earned
15,928
84
Minions Killed
116
0
Camps Cleared
0
377,950
Distance Traveled
325,112
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,189
638
26
5
0
96,033
0
L
Hou Yi
2,406
481
0
0
0
0
0
L
Rama
3,669
734
40
8
0
64,492
0
L
Baron Samedi
3,273
655
29
6
0
80,487
3
W
Cupid
3,489
698
33
7
0
81,542
1
W
Da Ji
3,400
680
33
7
0
93,606
0
W
Athena
3,528
706
12
2
0
98,469
0
W
Janus
2,406
481
0
0
0
0
0
L
Sobek
3,391
678
21
4
0
84,100
2
W
Kuzenbo
3,122
624
6
1
0
104,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role