Player Matchup

Bacchus
Bacchus
ItsWakai
Bacchus
Level 24
God Stats
2W - 2L
1,818 SR
Queue Stats
6W - 15L
1,125 Elo+
Party 1
Artemis
Artemis
bihasko23
Artemis
Level 20
God Stats
10W - 5L
1,618 SR
Queue Stats
69W - 42L
1,367 Elo+
Party 1
Zeus
Zeus
jumpmann3
Zeus
Level 17
God Stats
3W - 4L
1,482 SR
Queue Stats
13W - 7L
1,007 Elo+
Party 1
Team Averages
Level 20
1,640 SR
1,166 Elo+

VS

Team Averages
Level 21
1,550 SR
1,298 Elo+
Fenrir
Fenrir
BlizzySalty
Fenrir
Level 14
God Stats
2W - 1L
1,436 SR
Queue Stats
2W - 1L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Cabayeroon
Kukulkan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 97L
1,243 Elo+
Party 2
Thor
Thor
Fueteguevara_21
Thor
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
128W - 99L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsWakai
Bacchus
14
5 / 2 / 5
10,574
622
6,156
13,294
11,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
bihasko23
Artemis
14
7 / 5 / 3
11,459
674
13,402
13,055
6,106
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
2 / 5 / 11
10,726
631
8,650
13,290
6,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 5 / 4
11,367
669
8,274
13,370
5,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Cabayeroon
Kukulkan
17
6 / 5 / 5
12,243
720
18,622
10,032
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 8
10,695
629
3,753
14,117
7,784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
12
12
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
4
1.4
W
Kukulkan
Cabayeroon
Kukulkan
6
5
5
1.7
W
1
4
8
1.25
L
Bacchus
ItsWakai
Bacchus
5
2
5
3.75
L
Artemis
bihasko23
Artemis
7
5
3
1.7
L
Zeus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
30,649
39,639
Taken
37,519
23,663
Mitigated
17,345
5,700
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,274
2,059
0
2,312
13,370
5,542
1,223
5,766
7,604
0
26,033
W
Kukulkan
Cabayeroon
Kukulkan
18,622
1,099
715
2,679
10,032
4,019
1,082
4,118
5,914
68,690
0
W
3,753
509
0
781
14,117
7,784
525
5,317
8,800
0
34,121
L
Bacchus
ItsWakai
Bacchus
6,156
653
473
1,168
13,294
11,478
32
6,809
6,485
21,398
0
L
Artemis
bihasko23
Artemis
13,402
6,059
625
927
13,055
6,106
884
4,522
8,533
265
53,137
L
Zeus
8,650
790
294
2,213
13,290
6,079
399
7,319
5,971
45,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
34,305
149
Minions Killed
166
0
Camps Cleared
0
823,378
Distance Traveled
814,261
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,367
669
31
2
0
300,451
1
W
Kukulkan
12,243
720
92
5
0
247,971
0
W
Thor
10,695
629
43
3
0
265,839
0
L
Bacchus
10,574
622
17
1
0
324,032
4
L
Artemis
11,459
674
68
4
0
232,217
0
L
Zeus
10,726
631
64
4
0
267,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role