Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Parisvill
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,498 Elo+
Solo
Discordia
Discordia
Rigoll
Discordia
Level 108
God Stats
8W - 5L
1,387 SR
Queue Stats
452W - 453L
1,391 Elo+
Solo
Merlin
Merlin
Serbers
Merlin
Level 130
God Stats
15W - 6L
1,377 SR
Queue Stats
393W - 369L
1,440 Elo+
Solo
Team Averages
Level 112
1,453 SR
1,466 Elo+

VS

Team Averages
Level 92
1,524 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CeddülOsman
Chaac
Level 46
God Stats
1W - 1L
1,825 SR
Queue Stats
19W - 10L
1,550 Elo+
Solo
Zeus
Zeus
Demonbob Jr66
Zeus
Level 157
God Stats
12W - 8L
1,386 SR
Queue Stats
935W - 949L
1,459 Elo+
Solo
Da Ji
Da Ji
Kostival
Da Ji
Level 84
God Stats
1W - 2L
1,514 SR
Queue Stats
260W - 235L
1,528 Elo+
Solo
Jormungandr
Jormungandr
SaintCethleann
Jormungandr
Level 47
God Stats
2W - 4L
1,396 SR
Queue Stats
116W - 122L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 5 / 12
9,646
877
4,791
11,553
16,511
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
15
1 / 2 / 14
8,901
809
9,368
9,583
3,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Parisvill
Skadi
18
16 / 4 / 5
11,084
1,008
21,009
10,387
4,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Rigoll
Discordia
16
3 / 4 / 15
9,517
865
9,644
10,179
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Serbers
Merlin
16
2 / 3 / 8
9,348
850
10,365
7,295
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 3 / 5
8,665
788
9,056
8,773
3,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 4 / 8
7,973
725
7,699
16,674
16,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 4
7,281
662
11,002
9,658
2,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Kostival
Da Ji
13
1 / 7 / 10
7,450
677
5,214
10,202
3,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
SaintCethleann
Jormungandr
15
4 / 5 / 8
8,505
773
6,613
13,951
11,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
25
Kills
18
18
Deaths
25
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
5
12
1.8
W
Nu Wa
 
Nu Wa
1
2
14
4
L
Medusa
 
Medusa
9
3
5
3.83
L
3
4
8
1.75
L
1
6
4
0.5
L
Da Ji
Kostival
Da Ji
1
7
10
0.86
W
Skadi
Parisvill
Skadi
16
4
5
4.63
W
Discordia
Rigoll
Discordia
3
4
15
2.63
L
Jormungandr
SaintCethleann
Jormungandr
4
5
8
1.6
W
Merlin
Serbers
Merlin
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,177
Damage
39,584
48,997
Taken
59,258
31,024
Mitigated
37,393
19,327
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,791
414
1,440
1,992
11,553
16,511
383
3,839
7,714
8,433
0
W
Nu Wa
 
Nu Wa
9,368
2,066
1,021
3,495
9,583
3,467
931
2,854
6,729
19,943
0
L
Medusa
 
Medusa
9,056
2,825
1,624
1,571
8,773
3,432
0
6,034
2,739
0
16,723
L
7,699
197
1,374
6,743
16,674
16,067
0
9,847
6,827
0
16,546
L
11,002
716
1,709
1,403
9,658
2,991
0
3,556
6,102
23,982
0
L
Da Ji
Kostival
Da Ji
5,214
888
1,755
909
10,202
3,843
0
6,706
3,496
0
7,545
W
Skadi
Parisvill
Skadi
21,009
10,885
1,167
2,839
10,387
4,365
3,016
3,916
6,471
0
33,284
W
Discordia
Rigoll
Discordia
9,644
292
1,887
3,181
10,179
3,760
766
4,279
5,900
21,428
0
L
Jormungandr
SaintCethleann
Jormungandr
6,613
931
901
908
13,951
11,060
0
8,025
5,926
20,375
0
W
Merlin
Serbers
Merlin
10,365
575
944
1,361
7,295
2,921
151
2,727
4,568
26,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
39,874
107
Minions Killed
88
0
Camps Cleared
0
1,001,468
Distance Traveled
860,364
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,646
877
9
1
0
186,044
0
W
Nu Wa
8,901
809
16
1
0
176,976
0
L
Medusa
8,665
788
17
2
0
171,907
0
L
Chaac
7,973
725
5
0
0
189,749
0
L
Zeus
7,281
662
27
2
0
159,242
1
L
Da Ji
7,450
677
7
1
0
155,513
2
W
Skadi
11,084
1,008
25
2
0
211,204
0
W
Discordia
9,517
865
22
2
0
200,885
3
L
Jormungandr
8,505
773
32
3
0
183,953
0
W
Merlin
9,348
850
35
3
0
226,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role