Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 73L
1,358 Elo+
Solo
Zeus
Zeus
LD4RkKinG STYL3
Zeus
Level 81
God Stats
5W - 2L
1,774 SR
Queue Stats
401W - 368L
1,387 Elo+
Solo
Arachne
Arachne
MiisterMajestyy
Arachne
Level 61
God Stats
32W - 36L
1,553 SR
Queue Stats
2,086W - 2,051L
1,385 Elo+
Solo
Ganesha
Ganesha
MoHawk_Warrior18
Ganesha
Level 88
God Stats
12W - 10L
1,343 SR
Queue Stats
121W - 117L
1,333 Elo+
Solo
Da Ji
Da Ji
jurain
Da Ji
Level 121
God Stats
22W - 17L
1,302 SR
Queue Stats
285W - 312L
1,362 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,365 Elo+

VS

Team Averages
Level 95
1,507 SR
1,426 Elo+
Thor
Thor
Biohazard C9303
Thor
Level 157
God Stats
289W - 274L
1,585 SR
Queue Stats
387W - 401L
1,440 Elo+
Solo
Hel
Hel
Kazeckz
Hel
Level 122
God Stats
12W - 6L
1,589 SR
Queue Stats
126W - 122L
1,437 Elo+
Party 1
Bakasura
Bakasura
Yelsha83
Bakasura
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
1,474 Elo+
Party 1
Ra
Ra
lakart17
Ra
Level 37
God Stats
6W - 12L
1,330 SR
Queue Stats
117W - 136L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
xBongKing
Sun Wukong
Level 89
God Stats
885W - 882L
1,531 SR
Queue Stats
1,087W - 1,088L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
6 / 3 / 13
10,781
1,078
10,276
6,853
2,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 7
10,644
1,064
10,768
3,060
1,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 9
10,158
1,016
9,733
11,677
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 17
9,649
965
8,668
7,548
3,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
jurain
Da Ji
17
4 / 1 / 14
10,182
1,018
10,403
13,826
12,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

316

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
10,754
1,075
6,453
12,026
7,526
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
16
2 / 3 / 4
10,188
1,019
9,725
11,993
4,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Yelsha83
Bakasura
15
0 / 7 / 3
9,026
903
6,616
14,723
6,068
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 2
8,991
899
9,197
11,114
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xBongKing
Sun Wukong
14
0 / 1 / 3
8,839
884
4,985
5,852
1,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
19
Kills
7
7
Deaths
19
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
3
13
4.17
L
5
3
1
1.83
L
Hel
2
3
4
1.33
W
5
1
7
8.5
W
4
2
9
4.25
W
0
0
17
8.5
L
Bakasura
Yelsha83
Bakasura
0
7
3
0.21
W
Da Ji
jurain
Da Ji
4
1
14
11
L
0
5
2
0.2
L
Sun Wukong
xBongKing
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,848
Damage
36,976
42,964
Taken
55,708
24,863
Mitigated
25,093
3,928
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,276
1,214
0
979
6,853
2,823
0
4,308
2,532
29,589
0
L
6,453
2,275
131
724
12,026
7,526
0
6,306
5,720
0
21,387
L
Hel
9,725
333
2,212
4,421
11,993
4,245
0
7,616
4,377
20,926
0
W
10,768
680
0
426
3,060
1,099
0
969
2,091
31,671
0
W
9,733
8,560
0
1,226
11,677
5,114
0
4,922
6,630
0
19,605
W
8,668
580
470
604
7,548
3,501
0
4,140
3,338
25,990
0
L
Bakasura
Yelsha83
Bakasura
6,616
3,627
281
2,287
14,723
6,068
0
8,001
6,722
0
11,369
W
Da Ji
jurain
Da Ji
10,403
2,946
0
223
13,826
12,326
0
4,583
7,684
0
16,959
L
9,197
598
645
443
11,114
5,293
0
4,915
6,199
36,028
0
L
Sun Wukong
xBongKing
Sun Wukong
4,985
735
0
832
5,852
1,961
0
2,874
2,978
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
47,798
168
Minions Killed
194
5
Camps Cleared
12
976,912
Distance Traveled
732,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,781
1,078
60
6
1
171,742
0
L
Thor
10,754
1,075
25
3
7
107,260
0
L
Hel
10,188
1,019
32
3
3
185,931
0
W
Zeus
10,644
1,064
49
5
3
172,321
3
W
Arachne
10,158
1,016
36
4
1
219,452
0
W
Ganesha
9,649
965
0
0
0
217,007
2
L
Bakasura
9,026
903
33
3
2
177,433
0
W
Da Ji
10,182
1,018
23
2
0
196,390
0
L
Ra
8,991
899
59
6
0
160,594
0
L
Sun Wukong
8,839
884
45
5
0
101,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role