Player Matchup

Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 3L
1,115 SR
Queue Stats
46W - 83L
1,104 Elo+
Solo
Arachne
Arachne
IwhitehouseI
Arachne
Level 29
God Stats
16W - 18L
1,689 SR
Queue Stats
84W - 96L
1,177 Elo+
Solo
Cernunnos
Cernunnos
Mintcarrot15
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,294 Elo+
Solo
Athena
Athena
Skenvr
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,186 Elo+
Party 1
Team Averages
Level 19
1,461 SR
1,252 Elo+

VS

Team Averages
Level 22
1,333 SR
1,206 Elo+
Ares
Ares
Apex Stryder314
Ares
Level 38
God Stats
36W - 19L
1,299 SR
Queue Stats
187W - 188L
1,199 Elo+
Party 2
Skadi
Skadi
Caboose3569
Skadi
Level 18
God Stats
2W - 1L
1,321 SR
Queue Stats
34W - 46L
1,153 Elo+
Party 2
Loki
Loki
GrannysCheeze
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Awilix
Awilix
cycokilla13
Awilix
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
3W - 3L
1,190 Elo+
Solo
Sol
Sol
nainain57940
Sol
Level 18
God Stats
8W - 10L
1,258 SR
Queue Stats
69W - 82L
987 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 10 / 1
10,785
980
18,818
31,296
33,188
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
15
0 / 13 / 3
9,501
864
5,389
23,870
14,190
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
IwhitehouseI
Arachne
16
1 / 10 / 1
9,976
907
7,383
23,288
14,102
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Mintcarrot15
Cernunnos
16
1 / 8 / 2
10,191
926
5,971
18,812
9,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Skenvr
Athena
16
0 / 13 / 3
9,671
879
8,073
24,103
25,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 26
12,113
1,101
12,620
9,897
15,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
4 / 2 / 28
11,661
1,060
17,324
10,283
10,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
26 / 0 / 12
14,222
1,293
37,825
12,495
7,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
19
13 / 1 / 23
12,762
1,160
30,367
13,005
7,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 16
10,960
996
12,574
10,935
6,382
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
159
5
Kills
54
54
Deaths
5
10
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
10
1
0.35
L
Fenrir
 
Fenrir
0
13
3
0.12
W
7
0
26
20
W
4
2
28
9
W
26
0
12
32
L
Arachne
IwhitehouseI
Arachne
1
10
1
0.15
L
Cernunnos
Mintcarrot15
Cernunnos
1
8
2
0.25
L
Athena
Skenvr
Athena
0
13
3
0.12
W
Awilix
13
1
23
24.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
110,710
121,369
Taken
56,615
96,447
Mitigated
46,829
8,481
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,818
4,920
0
4,849
31,296
33,188
0
10,217
21,079
0
38,272
L
Fenrir
 
Fenrir
5,389
1,379
0
248
23,870
14,190
0
4,568
19,302
0
12,032
W
12,620
3,287
445
573
9,897
15,296
0
3,244
6,653
25,746
0
W
17,324
12,623
0
801
10,283
10,089
0
1,201
9,082
0
27,257
W
37,825
26,209
1,665
4,384
12,495
7,530
0
654
11,841
0
52,171
L
Arachne
IwhitehouseI
Arachne
7,383
5,430
0
2,931
23,288
14,102
0
1,298
21,990
316
22,758
L
Cernunnos
Mintcarrot15
Cernunnos
5,971
4,442
0
453
18,812
9,875
0
875
17,937
0
26,580
L
Athena
Skenvr
Athena
8,073
2,375
0
0
24,103
25,092
0
8,236
15,867
13,473
0
W
Awilix
30,367
20,263
0
2,724
13,005
7,532
0
2,190
10,395
0
52,902
W
12,574
5,484
0
1,603
10,935
6,382
0
1,100
7,550
24,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
61,718
138
Minions Killed
178
3
Camps Cleared
4
843,399
Distance Traveled
907,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,785
980
43
4
1
204,659
0
L
Fenrir
9,501
864
13
1
1
161,012
0
W
Ares
12,113
1,101
24
2
2
172,199
0
W
Skadi
11,661
1,060
18
2
0
172,045
0
W
Loki
14,222
1,293
42
4
0
226,385
0
L
Arachne
9,976
907
32
3
1
166,199
0
L
Cernunnos
10,191
926
39
4
0
176,298
0
L
Athena
9,671
879
11
1
0
135,231
0
W
Awilix
12,762
1,160
66
6
2
215,667
1
W
Sol
10,960
996
28
3
0
121,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role