Player Matchup

Neith
Neith
Bronze II
Backwoods1503
Neith
Bronze II
Level 58
God Stats
10W - 5L
1,638 SR
Queue Stats
47W - 54L
620 MMR
Party 2
Scylla
Scylla
Bronze I
ClapingAshcheeks
Scylla
Bronze I
Level 89
God Stats
30W - 19L
1,548 SR
Queue Stats
39W - 36L
795 MMR
Party 2
Ganesha
Ganesha
Bronze I
RomoSmacksCheeks
Ganesha
Bronze I
Level 124
God Stats
5W - 0L
1,873 SR
Queue Stats
41W - 38L
844 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,686 SR
753 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,449 SR
906 MMR
Discordia
Discordia
Bronze III
Champ__Bailey24
Discordia
Bronze III
Level 95
God Stats
32W - 27L
1,581 SR
Queue Stats
99W - 87L
829 MMR
Party 1
Mulan
Mulan
Bronze II
The9thCrusade
Mulan
Bronze II
Level 120
God Stats
2W - 2L
1,570 SR
Queue Stats
75W - 65L
986 MMR
Party 1
Anhur
Anhur
Bronze I
xBearTooth69
Anhur
Bronze I
Level 148
God Stats
9W - 7L
1,197 SR
Queue Stats
100W - 95L
905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 10
16,053
803
16,720
16,257
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 10 / 13
15,538
777
21,366
22,844
8,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 23
14,267
713
10,660
25,490
30,396
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KukulkanHeraHeimdallrChaacOdin

VS

Bans
KumbhakarnaEsetMedusaZeusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Champ__Bailey24
Discordia
18
6 / 11 / 5
13,726
686
16,411
15,058
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 7
13,688
684
16,106
22,473
29,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 13 / 7
12,666
633
15,467
22,394
7,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
30
Kills
14
14
Deaths
30
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
1
10
20
L
Discordia
Champ__Bailey24
Discordia
6
11
5
0.77
W
14
10
13
2.05
W
1
3
23
4.17
L
5
6
7
1.42
L
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,746
Damage
47,984
64,591
Taken
59,925
45,997
Mitigated
42,922
20,413
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,720
7,766
0
7,483
16,257
6,759
2,732
3,740
12,517
0
98,532
L
Discordia
Champ__Bailey24
Discordia
16,411
528
0
250
15,058
5,884
39
8,563
6,495
64,204
0
W
21,366
979
0
7,797
22,844
8,842
403
6,047
16,797
84,099
0
W
10,660
1,109
1,041
4,092
25,490
30,396
368
6,779
18,711
33,699
0
L
16,106
3,244
0
4,956
22,473
29,582
0
10,696
11,777
0
62,789
L
15,467
6,854
0
3,528
22,394
7,456
346
12,769
9,625
0
44,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
40,080
228
Minions Killed
181
0
Camps Cleared
0
999,628
Distance Traveled
955,147
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,053
803
128
6
0
366,649
3
L
Discordia
13,726
686
79
4
0
305,530
0
W
Scylla
15,538
777
98
5
0
290,917
1
W
Ganesha
14,267
713
2
0
0
342,062
4
L
Mulan
13,688
684
58
3
0
373,877
6
L
Anhur
12,666
633
44
2
0
275,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role