Player Matchup

Nox
Nox
DreadChief591
Nox
Level 26
God Stats
19W - 16L
1,364 SR
Queue Stats
186W - 183L
1,270 Elo+
Party 1
Thor
Thor
Eldevis999
Thor
Level 25
God Stats
8W - 10L
1,225 SR
Queue Stats
157W - 199L
1,224 Elo+
Solo
Ra
Ra
Gewehr556
Ra
Level 25
God Stats
11W - 7L
1,420 SR
Queue Stats
110W - 113L
1,260 Elo+
Party 1
Team Averages
Level 25
1,336 SR
1,251 Elo+

VS

Team Averages
Level 30
1,281 SR
1,156 Elo+
Ymir
Ymir
DPaw12417
Ymir
Level 24
God Stats
3W - 5L
1,380 SR
Queue Stats
138W - 161L
1,247 Elo+
Solo
The Morrigan
The Morrigan
Zetsuv
The Morrigan
Level 42
God Stats
3W - 7L
1,322 SR
Queue Stats
15W - 27L
1,155 Elo+
Party 2
Da Ji
Da Ji
opticdragon1100
Da Ji
Level 25
God Stats
2W - 7L
1,141 SR
Queue Stats
10W - 18L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
10,432
652
9,186
10,217
4,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 2 / 12
10,178
636
6,195
13,096
5,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
11 / 3 / 5
12,087
755
16,441
12,235
5,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 5 / 4
10,116
632
8,988
20,897
16,169
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Zetsuv
The Morrigan
14
3 / 4 / 4
9,955
622
10,677
11,027
4,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 4
9,415
588
4,772
12,508
5,361
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
7
7
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
4
0.8
W
3
2
12
4.5
W
2
2
12
4
W
11
3
5
4.5
L
The Morrigan
Zetsuv
The Morrigan
3
4
4
1.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
24,437
35,548
Taken
44,432
15,965
Mitigated
25,895
16,798
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,988
943
0
3,895
20,897
16,169
90
11,416
9,481
21,314
0
W
9,186
793
819
843
10,217
4,473
832
6,597
3,620
34,586
0
W
6,195
1,129
0
2,355
13,096
5,939
804
7,771
5,325
0
24,583
W
16,441
1,810
6,853
5,928
12,235
5,553
526
5,353
6,882
60,452
0
L
The Morrigan
Zetsuv
The Morrigan
10,677
1,954
0
3,116
11,027
4,365
1,099
6,718
4,060
48,571
0
L
4,772
986
0
750
12,508
5,361
328
7,253
5,255
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
29,486
156
Minions Killed
88
0
Camps Cleared
0
808,509
Distance Traveled
703,379
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,116
632
19
1
0
240,066
1
W
Nox
10,432
652
46
3
0
258,563
1
W
Thor
10,178
636
48
3
0
286,844
0
W
Ra
12,087
755
62
4
0
263,102
0
L
The Morrigan
9,955
622
56
4
0
219,376
3
L
Da Ji
9,415
588
13
1
0
243,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role