Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BAARRK
Sobek
Level 157
God Stats
10W - 5L
1,758 SR
Queue Stats
438W - 413L
1,661 Elo+
Party 1
Artemis
Artemis
Calajren
Artemis
Level 158
God Stats
8W - 5L
1,690 SR
Queue Stats
442W - 386L
1,731 Elo+
Party 1
Neith
Neith
Dirtyy Vivi
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,797 Elo+
Party 1
Guan Yu
Guan Yu
Moooooose
Guan Yu
Level 153
God Stats
8W - 1L
1,792 SR
Queue Stats
187W - 172L
1,699 Elo+
Party 1
Team Averages
Level 131
1,648 SR
1,678 Elo+

VS

Team Averages
Level 49
1,515 SR
1,601 Elo+
Zeus
Zeus
Achillesmaxn
Zeus
Level 26
God Stats
2W - 1L
1,835 SR
Queue Stats
49W - 65L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Fenroar Main
Zhong Kui
Level 51
God Stats
1W - 3L
1,487 SR
Queue Stats
89W - 76L
1,597 Elo+
Party 2
Hel
Hel
Ronan_9-9-9
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,711 Elo+
Solo
Bellona
Bellona
Thhhhhhhicc69
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,621 Elo+
Party 2
Nox
Nox
XxSELDOMxX
Nox
Level 127
God Stats
0W - 2L
1,253 SR
Queue Stats
64W - 56L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 1 / 21
10,048
773
10,672
18,522
20,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
BAARRK
Sobek
15
2 / 3 / 18
10,409
801
8,767
21,563
24,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Calajren
Artemis
18
6 / 2 / 12
10,667
821
14,159
9,249
4,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 1 / 13
11,364
874
12,530
8,441
4,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Moooooose
Guan Yu
17
4 / 1 / 19
10,283
791
9,131
15,699
21,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
9,948
765
21,120
10,124
4,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Fenroar Main
Zhong Kui
14
0 / 4 / 7
8,798
677
12,812
11,561
12,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 6 / 4
7,597
584
4,336
10,295
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
15
2 / 5 / 5
9,203
708
8,461
17,104
11,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 2
8,478
652
9,172
9,813
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
25
Kills
8
8
Deaths
25
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
21
13.5
L
4
5
4
1.2
W
Sobek
BAARRK
Sobek
2
3
18
3.67
W
Artemis
Calajren
Artemis
6
2
12
6
W
10
1
13
16.5
L
Zhong Kui
Fenroar Main
Zhong Kui
0
4
7
0.88
W
Guan Yu
Moooooose
Guan Yu
4
1
19
13.5
L
0
6
4
0.33
L
Bellona
2
5
5
0.9
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
55,901
73,474
Taken
58,897
75,245
Mitigated
36,734
40,326
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,672
4,340
1,256
2,102
18,522
20,718
623
13,082
4,630
19,863
0
L
21,120
534
1,410
1,349
10,124
4,634
0
2,698
7,426
41,274
0
W
Sobek
BAARRK
Sobek
8,767
156
1,742
4,032
21,563
24,036
201
11,018
9,166
17,097
0
W
Artemis
Calajren
Artemis
14,159
4,145
2,875
968
9,249
4,873
546
4,993
4,256
0
35,794
W
12,530
4,930
1,682
3,199
8,441
4,462
2,910
6,932
1,509
0
31,878
L
Zhong Kui
Fenroar Main
Zhong Kui
12,812
363
138
1,196
11,561
12,667
0
3,701
7,860
25,148
0
W
Guan Yu
Moooooose
Guan Yu
9,131
841
14,690
7,780
15,699
21,156
366
11,415
4,284
0
15,739
L
4,336
38
7,192
2,089
10,295
4,519
0
3,159
7,136
14,550
0
L
Bellona
8,461
1,028
1,566
1,278
17,104
11,481
0
6,024
11,080
0
13,344
L
9,172
1,122
0
435
9,813
3,433
0
3,857
5,956
25,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
44,024
127
Minions Killed
143
0
Camps Cleared
0
1,209,025
Distance Traveled
997,580
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,048
773
15
1
0
239,649
2
L
Zeus
9,948
765
46
4
0
194,196
1
W
Sobek
10,409
801
10
1
0
248,495
2
W
Artemis
10,667
821
39
3
0
209,913
0
W
Neith
11,364
874
54
4
0
206,755
0
L
Zhong Kui
8,798
677
20
2
0
191,714
0
W
Guan Yu
10,283
791
9
1
0
304,213
0
L
Hel
7,597
584
20
2
0
184,469
0
L
Bellona
9,203
708
9
1
0
219,502
0
L
Nox
8,478
652
48
4
0
207,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role