Player Matchup

Chaac
Chaac
Didicoal
Chaac
Level 104
God Stats
3W - 1L
1,817 SR
Queue Stats
267W - 94L
1,631 Elo+
Party 2
Baba Yaga
Baba Yaga
RawNaCl
Baba Yaga
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 101L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
UnexpectedOwl
Kukulkan
Level 13
God Stats
27W - 5L
2,019 SR
Queue Stats
154W - 74L
1,910 Elo+
Party 2
Team Averages
Level 88
1,779 SR
1,730 Elo+

VS

Team Averages
Level 35
1,483 SR
1,380 Elo+
Da Ji
Da Ji
HanPollo
Da Ji
Level 47
God Stats
12W - 14L
1,770 SR
Queue Stats
242W - 271L
1,434 Elo+
Party 1
Chaac
Chaac
MamaDeLosPeos
Chaac
Level 46
God Stats
4W - 16L
1,258 SR
Queue Stats
35W - 58L
1,332 Elo+
Party 1
Ra
Ra
ShegoElBigoteeh
Ra
Level 13
God Stats
3W - 4L
1,421 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Didicoal
Chaac
15
4 / 0 / 16
11,616
726
14,086
10,386
12,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
RawNaCl
Baba Yaga
16
10 / 0 / 8
11,995
750
15,314
6,627
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
UnexpectedOwl
Kukulkan
13
6 / 2 / 5
10,783
674
10,102
7,851
2,968
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HanPollo
Da Ji
12
2 / 8 / 0
9,697
606
4,645
13,771
5,256
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 2
8,655
541
7,446
19,030
12,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 7 / 2
8,941
559
3,057
13,237
4,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
2
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Didicoal
Chaac
4
0
16
12
L
Da Ji
HanPollo
Da Ji
2
8
0
0.25
L
0
5
2
0.2
W
Baba Yaga
RawNaCl
Baba Yaga
10
0
8
14
L
0
7
2
0.14
W
Kukulkan
UnexpectedOwl
Kukulkan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,502
Damage
15,148
24,864
Taken
46,038
18,166
Mitigated
22,456
7,164
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Didicoal
Chaac
14,086
2,913
0
5,101
10,386
12,585
666
1,580
8,806
0
53,794
L
Da Ji
HanPollo
Da Ji
4,645
450
0
1,952
13,771
5,256
0
6,409
7,362
0
22,333
L
7,446
446
0
4,522
19,030
12,464
0
12,294
6,736
0
27,523
W
Baba Yaga
RawNaCl
Baba Yaga
15,314
1,628
0
1,813
6,627
2,613
862
1,288
5,339
53,062
0
L
3,057
179
208
1,823
13,237
4,736
30
6,721
6,516
38,518
0
W
Kukulkan
UnexpectedOwl
Kukulkan
10,102
964
0
250
7,851
2,968
230
193
7,658
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
27,293
164
Minions Killed
130
0
Camps Cleared
0
933,500
Distance Traveled
855,358
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,616
726
44
3
0
339,527
2
L
Da Ji
9,697
606
41
3
0
301,000
6
L
Chaac
8,655
541
28
2
0
289,812
0
W
Baba Yaga
11,995
750
67
4
0
312,322
0
L
Ra
8,941
559
61
4
0
264,546
0
W
Kukulkan
10,783
674
53
3
0
281,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role