Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,207 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
6W - 4L
1,308 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 3
Chaac
Chaac
Boo Nastie
Chaac
Level 28
God Stats
30W - 23L
1,517 SR
Queue Stats
322W - 352L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
KrayNastie
Sun Wukong
Level 26
God Stats
29W - 22L
1,455 SR
Queue Stats
126W - 138L
1,376 Elo+
Party 1
Hera
Hera
Pans Jewels28
Hera
Level 27
God Stats
5W - 2L
1,480 SR
Queue Stats
8W - 6L
1,383 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,388 Elo+

VS

Team Averages
Level 19
1,483 SR
1,364 Elo+
Thor
Thor
 
Thor
Level 23
God Stats
0W - 1L
1,297 SR
Queue Stats
42W - 34L
1,392 Elo+
Solo
Loki
Loki
A Tractor1841
Loki
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,342 Elo+
Party 4
Baba Yaga
Baba Yaga
XxOrtegaxX420
Baba Yaga
Level 12
God Stats
2W - 3L
1,441 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
embolea
Sun Wukong
Level 26
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 2
Poseidon
Poseidon
trickalloy
Poseidon
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
13 / 8 / 14
18,447
1,085
33,345
23,424
8,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
 
Fenrir
20
1 / 7 / 8
14,007
824
6,865
17,585
13,085
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
20
5 / 4 / 24
17,138
1,008
26,077
22,972
17,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
KrayNastie
Sun Wukong
20
11 / 6 / 18
18,668
1,098
27,998
27,615
16,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 8 / 13
17,168
1,010
24,884
20,051
8,788
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
4 / 9 / 18
15,826
931
11,655
26,075
21,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 9 / 12
16,751
985
11,240
17,705
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
XxOrtegaxX420
Baba Yaga
20
9 / 5 / 16
17,403
1,024
27,393
25,153
8,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
embolea
Sun Wukong
20
9 / 4 / 15
17,731
1,043
23,827
30,717
34,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
trickalloy
Poseidon
20
4 / 10 / 20
16,488
970
29,833
28,786
9,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
114
37
Kills
33
33
Deaths
37
77
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
13
8
14
2.5
W
Fenrir
 
Fenrir
1
7
8
0.71
L
Thor
 
Thor
4
9
18
1.44
L
7
9
12
1.44
W
Chaac
5
4
24
4.25
W
Sun Wukong
KrayNastie
Sun Wukong
11
6
18
3.33
W
7
8
13
1.69
L
Baba Yaga
XxOrtegaxX420
Baba Yaga
9
5
16
3.4
L
Sun Wukong
embolea
Sun Wukong
9
4
15
4.13
L
Poseidon
trickalloy
Poseidon
4
10
20
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,169
Damage
103,948
111,647
Taken
128,436
64,731
Mitigated
79,346
12,450
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
33,345
6,846
33
694
23,424
8,489
0
11,864
11,560
0
65,073
W
Fenrir
 
Fenrir
6,865
1,523
0
37
17,585
13,085
0
7,616
9,969
0
17,419
L
Thor
 
Thor
11,655
534
0
0
26,075
21,222
0
6,664
19,411
0
18,883
L
11,240
4,490
0
0
17,705
5,263
0
1,638
16,067
0
46,373
W
Chaac
26,077
4,042
177
7,069
22,972
17,773
0
13,560
9,412
0
50,452
W
Sun Wukong
KrayNastie
Sun Wukong
27,998
3,761
797
3,643
27,615
16,596
0
14,986
12,629
0
53,946
W
24,884
9,317
0
0
20,051
8,788
0
9,200
10,851
68,038
0
L
Baba Yaga
XxOrtegaxX420
Baba Yaga
27,393
3,862
3,074
5,852
25,153
8,683
0
4,666
20,487
58,187
0
L
Sun Wukong
embolea
Sun Wukong
23,827
5,629
894
5,862
30,717
34,343
0
6,933
23,784
0
60,341
L
Poseidon
trickalloy
Poseidon
29,833
4,416
0
4,279
28,786
9,835
0
4,983
23,803
73,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,428
Gold Earned
84,199
309
Minions Killed
319
7
Camps Cleared
3
1,496,457
Distance Traveled
1,603,459
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
18,447
1,085
74
4
0
320,763
5
W
Fenrir
14,007
824
14
1
1
239,830
0
L
Thor
15,826
931
5
0
0
307,110
0
L
Loki
16,751
985
71
4
1
345,778
0
W
Chaac
17,138
1,008
57
3
1
355,708
0
W
Sun Wukong
18,668
1,098
61
4
5
286,117
0
W
Hera
17,168
1,010
103
6
0
294,039
0
L
Baba Yaga
17,403
1,024
74
4
0
322,894
2
L
Sun Wukong
17,731
1,043
91
5
1
317,327
0
L
Poseidon
16,488
970
78
5
1
310,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role