Player Matchup

Chaac
Chaac
DarickThaGawd
Chaac
Level 16
God Stats
8W - 12L
1,416 SR
Queue Stats
30W - 35L
1,384 Elo+
Party 2
Scylla
Scylla
GovernorT9116
Scylla
Level 8
God Stats
9W - 8L
1,500 SR
Queue Stats
17W - 22L
1,287 Elo+
Party 2
Ne Zha
Ne Zha
Joshmoe
Ne Zha
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 20L
1,487 Elo+
Party 2
Team Averages
Level 22
1,544 SR
1,386 Elo+

VS

Team Averages
Level 23
1,262 SR
1,271 Elo+
Skadi
Skadi
Criminelpoulet
Skadi
Level 10
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 10L
1,243 Elo+
Party 1
Nu Wa
Nu Wa
HTF philyodo
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,492 Elo+
Party 1
Rama
Rama
dudnick
Rama
Level 15
God Stats
13W - 13L
1,033 SR
Queue Stats
68W - 88L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
11,495
718
13,458
14,026
11,627
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 14
10,374
648
3,409
10,296
3,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Joshmoe
Ne Zha
15
10 / 3 / 9
11,891
743
10,876
13,805
8,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 3
8,864
554
5,750
14,200
3,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 3
9,565
598
11,743
7,945
2,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
dudnick
Rama
13
4 / 8 / 1
10,705
669
9,279
12,582
3,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
5
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
9
0
9
13.5
W
2
2
14
4.5
L
1
3
3
0.83
W
Ne Zha
Joshmoe
Ne Zha
10
3
9
4.83
L
Rama
dudnick
Rama
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
26,772
38,127
Taken
34,727
23,511
Mitigated
9,785
16,483
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,750
3,683
0
982
14,200
3,689
0
336
13,864
0
17,494
W
13,458
1,702
0
7,090
14,026
11,627
1,204
3,490
10,536
0
56,526
W
3,409
346
600
4,516
10,296
3,621
759
4,346
5,950
17,022
0
L
11,743
3,987
684
1,115
7,945
2,329
348
1,332
6,613
39,007
0
W
Ne Zha
Joshmoe
Ne Zha
10,876
4,170
0
4,277
13,805
8,263
684
3,918
9,887
0
45,885
L
Rama
dudnick
Rama
9,279
6,387
0
1,539
12,582
3,767
543
1,773
10,809
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
29,134
147
Minions Killed
94
0
Camps Cleared
0
862,302
Distance Traveled
684,707
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,864
554
21
1
0
212,072
0
W
Chaac
11,495
718
60
4
0
328,959
0
W
Scylla
10,374
648
32
2
0
239,547
0
L
Nu Wa
9,565
598
40
3
0
245,024
6
W
Ne Zha
11,891
743
55
3
0
293,796
0
L
Rama
10,705
669
33
2
0
227,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role