Player Matchup

Yemoja
Yemoja
CannabisCrusade
Yemoja
Level 145
God Stats
3W - 5L
1,306 SR
Queue Stats
566W - 590L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
GerrBear
Erlang Shen
Level 142
God Stats
4W - 1L
1,626 SR
Queue Stats
272W - 257L
1,464 Elo+
Party 1
Chronos
Chronos
MP1128
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,135 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,351 Elo+

VS

Team Averages
Level 42
1,511 SR
1,413 Elo+
Anubis
Anubis
Bandicööt
Anubis
Level 28
God Stats
23W - 16L
1,775 SR
Queue Stats
346W - 308L
1,565 Elo+
Solo
Thor
Thor
Localboy808
Thor
Level 37
God Stats
1W - 2L
1,508 SR
Queue Stats
22W - 44L
1,338 Elo+
Party 2
Hercules
Hercules
MarineCombatant
Hercules
Level 61
God Stats
0W - 9L
1,250 SR
Queue Stats
27W - 57L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
17,348
667
11,326
19,423
26,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
GerrBear
Erlang Shen
18
1 / 8 / 6
15,294
588
25,010
27,922
22,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
MP1128
Chronos
20
6 / 9 / 2
15,564
599
17,940
21,413
8,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 5 / 8
16,289
627
23,905
21,680
10,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 11
15,145
583
12,982
18,473
6,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
20
8 / 1 / 8
15,837
609
13,286
25,711
27,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
20
20
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
5
8
2.4
W
4
3
6
2.33
W
Erlang Shen
GerrBear
Erlang Shen
1
8
6
0.5
L
4
5
11
1.9
W
Chronos
MP1128
Chronos
6
9
2
0.78
L
Hercules
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,276
Damage
50,173
68,758
Taken
65,864
57,305
Mitigated
45,204
18,322
Healing
29,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
23,905
866
0
9,901
21,680
10,484
1,537
10,887
10,793
139,639
0
W
11,326
1,461
6,253
2,419
19,423
26,196
38
7,532
11,891
57,103
0
W
Erlang Shen
GerrBear
Erlang Shen
25,010
10,627
0
4,654
27,922
22,955
1,809
8,555
19,367
0
110,013
L
12,982
4,808
2,215
1,540
18,473
6,916
62
10,272
8,201
0
51,049
W
Chronos
MP1128
Chronos
17,940
2,072
0
4,996
21,413
8,154
1,984
8,268
13,145
79,010
0
L
Hercules
13,286
4,032
1,831
14,214
25,711
27,804
49
8,765
16,946
0
44,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
47,271
276
Minions Killed
262
0
Camps Cleared
0
1,268,927
Distance Traveled
1,311,651
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,289
627
194
7
0
381,717
4
W
Yemoja
17,348
667
64
2
0
417,656
9
W
Erlang Shen
15,294
588
118
5
0
448,700
7
L
Thor
15,145
583
41
2
0
419,245
7
W
Chronos
15,564
599
94
4
0
402,571
3
L
Hercules
15,837
609
27
1
0
510,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role