Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Chanzs
Pele
Level 105
God Stats
2W - 1L
1,636 SR
Queue Stats
81W - 104L
1,525 Elo+
Solo
Achilles
Achilles
SuperRocketeer
Achilles
Level 129
God Stats
10W - 2L
1,701 SR
Queue Stats
118W - 69L
1,642 Elo+
Party 2
Team Averages
Level 121
1,612 SR
1,556 Elo+

VS

Team Averages
Level 132
1,608 SR
1,539 Elo+
Hachiman
Hachiman
Randomrocker666
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,338 Elo+
Party 1
Fenrir
Fenrir
clinn7
Fenrir
Level 160
God Stats
9W - 6L
1,874 SR
Queue Stats
74W - 45L
1,636 Elo+
Party 1
Discordia
Discordia
drew100
Discordia
Level 129
God Stats
1W - 3L
1,451 SR
Queue Stats
67W - 34L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 2 / 6
8,930
812
5,873
6,754
2,185
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Chanzs
Pele
12
6 / 4 / 2
9,027
821
5,942
10,610
3,574
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
12
2 / 4 / 7
8,311
756
6,228
10,626
8,280
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 1 / 7
7,859
714
4,954
6,033
1,777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
clinn7
Fenrir
11
5 / 7 / 5
9,005
819
7,479
12,728
5,935
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
drew100
Discordia
12
3 / 4 / 5
8,313
756
9,578
6,467
2,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
12
Kills
10
10
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
6
3.5
W
Pele
Chanzs
Pele
6
4
2
1.75
L
Hachiman
2
1
7
5.5
W
Achilles
2
4
7
1.38
L
Fenrir
clinn7
Fenrir
5
7
5
1.07
L
Discordia
drew100
Discordia
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
22,011
27,990
Taken
25,228
14,039
Mitigated
9,740
7,088
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,873
857
0
1,457
6,754
2,185
668
2,939
3,815
38,751
0
W
Pele
Chanzs
Pele
5,942
1,273
0
1,884
10,610
3,574
79
3,716
6,894
0
34,102
L
Hachiman
4,954
2,867
0
1,230
6,033
1,777
823
1,568
4,465
0
19,941
W
Achilles
6,228
1,885
0
3,747
10,626
8,280
428
3,228
7,398
0
20,948
L
Fenrir
clinn7
Fenrir
7,479
2,182
0
981
12,728
5,935
296
2,624
10,104
0
23,616
L
Discordia
drew100
Discordia
9,578
646
0
486
6,467
2,028
311
1,761
4,706
38,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
25,177
138
Minions Killed
117
0
Camps Cleared
0
634,453
Distance Traveled
602,147
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,930
812
69
6
0
199,518
2
W
Pele
9,027
821
41
4
0
214,041
4
L
Hachiman
7,859
714
36
3
0
180,588
1
W
Achilles
8,311
756
28
3
0
220,894
5
L
Fenrir
9,005
819
25
2
0
217,918
1
L
Discordia
8,313
756
56
5
0
203,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role