Player Matchup

Cerberus
Cerberus
Hunterxiv21
Cerberus
Level 27
God Stats
33W - 26L
1,721 SR
Queue Stats
104W - 108L
1,483 Elo+
Party 1
Merlin
Merlin
fireballin35
Merlin
Level 23
God Stats
1W - 1L
1,874 SR
Queue Stats
5W - 3L
1,647 Elo+
Solo
Neith
Neith
lll_CoRo_lll
Neith
Level 28
God Stats
88W - 92L
1,441 SR
Queue Stats
94W - 105L
1,411 Elo+
Party 1
Team Averages
Level 26
1,679 SR
1,514 Elo+

VS

Team Averages
Level 25
1,604 SR
1,351 Elo+
Medusa
Medusa
IISandoval
Medusa
Level 27
God Stats
4W - 2L
1,829 SR
Queue Stats
42W - 31L
1,515 Elo+
Party 2
Izanami
Izanami
Valrk
Izanami
Level 31
God Stats
9W - 4L
1,458 SR
Queue Stats
29W - 23L
1,226 Elo+
Party 2
Skadi
Skadi
elsmay
Skadi
Level 17
God Stats
1W - 0L
1,525 SR
Queue Stats
33W - 26L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hunterxiv21
Cerberus
16
5 / 8 / 3
13,382
669
13,024
30,868
55,067
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
16
3 / 8 / 7
13,057
653
9,751
18,157
9,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 9 / 3
12,538
627
14,941
18,785
8,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IISandoval
Medusa
18
9 / 3 / 10
14,834
742
18,078
17,176
5,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Valrk
Izanami
19
9 / 2 / 12
14,957
748
14,543
14,651
5,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
elsmay
Skadi
17
7 / 7 / 14
14,626
731
16,384
18,648
6,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
25
25
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hunterxiv21
Cerberus
5
8
3
0.81
W
Medusa
IISandoval
Medusa
9
3
10
4.67
W
Izanami
Valrk
Izanami
9
2
12
7.5
W
Skadi
elsmay
Skadi
7
7
14
2
L
Merlin
3
8
7
0.81
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
49,005
67,810
Taken
50,475
72,508
Mitigated
17,738
10,457
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hunterxiv21
Cerberus
13,024
844
0
5,697
30,868
55,067
0
76
30,792
54,146
5,114
W
Medusa
IISandoval
Medusa
18,078
9,689
977
4,796
17,176
5,745
1,291
6,760
10,416
0
96,520
W
Izanami
Valrk
Izanami
14,543
9,504
1,013
3,101
14,651
5,496
2,933
4,646
10,005
0
58,284
W
Skadi
elsmay
Skadi
16,384
8,859
0
4,244
18,648
6,497
354
8,964
9,684
0
54,633
L
Merlin
9,751
2,068
0
997
18,157
9,142
546
68
18,089
69,888
0
L
14,941
8,913
346
3,417
18,785
8,299
2,056
12
18,773
0
72,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
44,417
244
Minions Killed
223
0
Camps Cleared
0
848,581
Distance Traveled
986,740
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,382
669
76
4
0
289,663
2
W
Medusa
14,834
742
98
5
0
326,609
1
W
Izanami
14,957
748
78
4
0
366,120
0
W
Skadi
14,626
731
47
2
0
294,011
1
L
Merlin
13,057
653
85
4
0
276,695
7
L
Neith
12,538
627
83
4
0
282,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role