Player Matchup

Apollo
Apollo
Heimdallr_sif
Apollo
Level 53
God Stats
76W - 59L
1,547 SR
Queue Stats
171W - 137L
1,425 Elo+
Party 1
Chaac
Chaac
LeGeNdS_egro
Chaac
Level 27
God Stats
61W - 44L
1,449 SR
Queue Stats
328W - 309L
1,254 Elo+
Party 1
Thoth
Thoth
dobermuse
Thoth
Level 8
God Stats
2W - 1L
1,742 SR
Queue Stats
143W - 125L
1,367 Elo+
Party 1
Team Averages
Level 29
1,579 SR
1,348 Elo+

VS

Team Averages
Level 42
1,490 SR
1,363 Elo+
Mulan
Mulan
ChainedLordAtlas
Mulan
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
214W - 161L
1,538 Elo+
Party 2
Chiron
Chiron
DopamineDruid
Chiron
Level 29
God Stats
2W - 0L
1,638 SR
Queue Stats
29W - 24L
1,152 Elo+
Solo
Scylla
Scylla
JadonTheEternal
Scylla
Level 28
God Stats
1W - 0L
1,333 SR
Queue Stats
18W - 9L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 3
10,258
733
9,136
13,682
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 5
8,872
634
9,787
15,684
7,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
dobermuse
Thoth
10
1 / 7 / 5
8,337
596
4,844
11,282
3,526
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 12
10,342
739
9,976
14,591
12,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 1 / 10
10,215
730
11,652
8,864
2,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 3 / 7
10,367
741
12,656
8,629
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
W
6
1
10
11
L
6
5
3
1.5
W
7
3
7
3.5
L
2
5
5
0.9
L
Thoth
dobermuse
Thoth
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
34,284
40,648
Taken
32,084
16,000
Mitigated
17,541
9,151
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,976
1,557
0
2,397
14,591
12,855
200
1,461
13,130
0
27,596
W
11,652
2,961
1,091
2,806
8,864
2,386
1,620
1,852
7,012
0
39,743
L
9,136
5,680
612
3,274
13,682
4,945
1,892
4,934
8,748
0
32,654
W
12,656
653
0
951
8,629
2,300
695
1,623
7,006
48,657
0
L
9,787
993
1,089
3,891
15,684
7,529
240
4,379
11,305
0
32,411
L
Thoth
dobermuse
Thoth
4,844
377
0
285
11,282
3,526
62
3,381
7,901
20,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
30,924
123
Minions Killed
160
0
Camps Cleared
0
616,986
Distance Traveled
712,400
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,342
739
35
3
0
253,972
0
W
Chiron
10,215
730
49
4
0
238,352
0
L
Apollo
10,258
733
59
4
0
215,482
0
W
Scylla
10,367
741
76
5
0
220,076
1
L
Chaac
8,872
634
40
3
0
221,049
0
L
Thoth
8,337
596
24
2
0
180,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role