Player Matchup

Horus
Horus
A-TRAIN43759
Horus
Level 83
God Stats
1W - 2L
1,827 SR
Queue Stats
278W - 237L
1,466 Elo+
Party 2
Set
Set
Alpha-link-BigE
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
Bu1ld3r-PS
Guan Yu
Level 75
God Stats
3W - 3L
1,608 SR
Queue Stats
251W - 218L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DieSlow56
Kumbhakarna
Level 126
God Stats
0W - 3L
1,409 SR
Queue Stats
26W - 29L
1,250 Elo+
Solo
Scylla
Scylla
twinbornsky1986
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 2
Team Averages
Level 69
1,569 SR
1,404 Elo+

VS

Team Averages
Level 76
1,416 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Schnipply
Fenrir
Level 38
God Stats
2W - 4L
1,205 SR
Queue Stats
457W - 438L
1,478 Elo+
Party 1
Merlin
Merlin
Sir Binkle III
Merlin
Level 113
God Stats
23W - 17L
1,622 SR
Queue Stats
395W - 381L
1,532 Elo+
Party 1
Bastet
Bastet
WuZzEh FuZzEhZ
Bastet
Level 87
God Stats
14W - 10L
1,275 SR
Queue Stats
50W - 49L
1,428 Elo+
Solo
Vamana
Vamana
micilo419
Vamana
Level 46
God Stats
47W - 41L
1,477 SR
Queue Stats
211W - 247L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,991
499
1,665
5,303
1,516
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,395
440
862
3,651
855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Bu1ld3r-PS
Guan Yu
9
1 / 1 / 0
5,243
524
8,631
7,241
7,277
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
DieSlow56
Kumbhakarna
6
0 / 1 / 0
4,226
423
1,574
3,944
1,365
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 1
5,004
500
2,963
5,855
1,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 0
5,387
539
4,937
9,411
8,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Schnipply
Fenrir
7
2 / 0 / 3
4,958
496
2,986
4,911
1,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 3
6,153
615
3,895
4,115
1,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 2
5,780
578
3,224
4,672
1,221
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
micilo419
Vamana
9
2 / 0 / 2
5,377
538
2,245
2,348
714
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
0
1
L
1
1
0
1
L
0
3
0
0
L
Guan Yu
Bu1ld3r-PS
Guan Yu
1
1
0
1
L
Kumbhakarna
DieSlow56
Kumbhakarna
0
1
0
0
W
Fenrir
Schnipply
Fenrir
2
0
3
3.5
W
3
1
3
4.5
W
3
0
2
4
W
Vamana
micilo419
Vamana
2
0
2
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,695
Damage
17,287
25,994
Taken
25,457
12,748
Mitigated
13,121
9,012
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,937
1,317
0
6,472
9,411
8,488
0
0
9,411
0
28,825
L
1,665
757
242
2,462
5,303
1,516
0
380
4,923
0
19,728
L
862
313
0
0
3,651
855
0
0
3,651
0
15,379
L
Guan Yu
Bu1ld3r-PS
Guan Yu
8,631
2,052
262
4,028
7,241
7,277
0
0
7,241
0
27,272
L
Kumbhakarna
DieSlow56
Kumbhakarna
1,574
160
0
930
3,944
1,365
0
288
3,656
9,775
0
W
Fenrir
Schnipply
Fenrir
2,986
679
0
1,171
4,911
1,383
0
1,333
3,578
0
11,599
W
3,895
342
0
791
4,115
1,315
290
2,062
2,053
31,716
0
W
3,224
1,182
0
2,204
4,672
1,221
92
724
3,948
0
28,040
W
Vamana
micilo419
Vamana
2,245
620
0
1,085
2,348
714
0
418
1,930
0
21,048
L
2,963
331
0
1,088
5,855
1,735
0
3,227
2,628
23,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
27,655
162
Minions Killed
234
0
Camps Cleared
0
908,391
Distance Traveled
936,240
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,387
539
49
5
0
165,469
1
L
Horus
4,991
499
40
4
0
208,329
0
L
Set
4,395
440
31
3
0
194,692
1
L
Guan Yu
5,243
524
37
4
0
180,127
0
L
Kumbhakarna
4,226
423
14
1
0
160,745
0
W
Fenrir
4,958
496
22
2
0
181,804
1
W
Merlin
6,153
615
61
6
0
177,162
3
W
Bastet
5,780
578
58
6
0
219,516
2
W
Vamana
5,377
538
44
4
0
192,289
5
L
Scylla
5,004
500
40
4
0
164,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role