Player Matchup

Achilles
Achilles
CombedDiamond
Achilles
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 99L
1,485 Elo+
Party 4
Nemesis
Nemesis
Handl3dtrash
Nemesis
Level 28
God Stats
6W - 8L
1,164 SR
Queue Stats
87W - 99L
1,449 Elo+
Party 4
Cabrakan
Cabrakan
Jadoka14456
Cabrakan
Level 101
God Stats
2W - 1L
1,744 SR
Queue Stats
18W - 10L
1,751 Elo+
Party 4
Anhur
Anhur
LOST MYTH
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,511 Elo+
Party 2
Hel
Hel
killerbeaa
Hel
Level 29
God Stats
1W - 2L
1,337 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 2
Team Averages
Level 70
1,449 SR
1,524 Elo+

VS

Team Averages
Level 54
1,656 SR
1,518 Elo+
Yemoja
Yemoja
DivinitiesEnd
Yemoja
Level 45
God Stats
2W - 0L
1,757 SR
Queue Stats
32W - 31L
1,540 Elo+
Party 3
Nemesis
Nemesis
FlatJoey126144
Nemesis
Level 90
God Stats
4W - 1L
1,500 SR
Queue Stats
601W - 595L
1,514 Elo+
Party 1
Neith
Neith
LilFiend07
Neith
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 332L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
MajesticTesticle
Guan Yu
Level 43
God Stats
15W - 11L
1,983 SR
Queue Stats
330W - 338L
1,514 Elo+
Party 1
Merlin
Merlin
goldengyser
Merlin
Level 26
God Stats
5W - 7L
1,539 SR
Queue Stats
130W - 135L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CombedDiamond
Achilles
18
4 / 14 / 7
12,922
923
14,690
33,333
29,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Handl3dtrash
Nemesis
18
3 / 8 / 8
12,520
894
13,904
29,058
12,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Jadoka14456
Cabrakan
19
2 / 11 / 8
12,338
881
20,527
36,326
31,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
LOST MYTH
Anhur
19
4 / 7 / 7
13,413
958
22,699
25,567
10,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 6 / 7
11,694
835
9,905
18,985
7,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 25
13,594
971
22,389
12,637
5,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 4 / 21
15,945
1,139
30,435
21,759
9,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
20
11 / 5 / 24
14,880
1,063
28,655
16,767
7,366
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 33
14,707
1,051
20,630
27,213
42,150
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
11 / 0 / 30
15,335
1,095
32,515
10,187
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
179
13
Kills
46
46
Deaths
13
37
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Achilles
CombedDiamond
Achilles
4
14
7
0.54
W
5
1
25
17.5
W
15
4
21
6.38
L
Nemesis
Handl3dtrash
Nemesis
3
8
8
0.88
L
Cabrakan
Jadoka14456
Cabrakan
2
11
8
0.55
L
Anhur
LOST MYTH
Anhur
4
7
7
1.07
W
Neith
11
5
24
4.6
W
4
3
33
6.83
W
Merlin
11
0
30
26
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,725
Damage
134,624
143,269
Taken
88,563
92,018
Mitigated
68,395
13,339
Healing
32,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CombedDiamond
Achilles
14,690
6,820
0
196
33,333
29,921
0
12,914
20,419
0
27,242
W
22,389
3,418
4,317
670
12,637
5,434
0
6,681
5,956
39,758
0
W
30,435
13,289
780
3,685
21,759
9,225
0
7,084
14,675
0
57,836
L
Nemesis
Handl3dtrash
Nemesis
13,904
7,175
0
3,272
29,058
12,676
0
10,125
18,933
0
29,364
L
Cabrakan
Jadoka14456
Cabrakan
20,527
1,797
0
972
36,326
31,816
0
13,718
22,608
39,627
0
L
Anhur
LOST MYTH
Anhur
22,699
12,995
0
2,331
25,567
10,355
0
10,899
14,668
676
59,309
W
Neith
28,655
14,391
1,548
3,149
16,767
7,366
0
4,320
12,447
0
48,324
W
20,630
3,251
6,835
10,187
27,213
42,150
0
8,662
18,551
1,045
26,541
W
Merlin
32,515
1,964
0
855
10,187
4,220
0
4,361
5,826
67,555
0
L
9,905
29
2,967
3,601
18,985
7,250
0
8,253
10,732
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,887
Gold Earned
74,461
218
Minions Killed
237
4
Camps Cleared
11
1,254,685
Distance Traveled
1,312,560
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,922
923
29
2
0
218,200
0
W
Yemoja
13,594
971
25
2
2
231,008
0
W
Nemesis
15,945
1,139
60
4
6
309,907
0
L
Nemesis
12,520
894
39
3
0
290,727
0
L
Cabrakan
12,338
881
45
3
0
237,711
2
L
Anhur
13,413
958
74
5
3
240,352
0
W
Neith
14,880
1,063
57
4
2
217,526
0
W
Guan Yu
14,707
1,051
21
2
1
282,434
0
W
Merlin
15,335
1,095
74
5
0
271,685
0
L
Hel
11,694
835
31
2
1
267,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role