Player Matchup

Vulcan
Vulcan
Gold V
ALE_MAN11
Vulcan
Gold V
Level 125
God Stats
8W - 6L
1,771 SR
Queue Stats
65W - 44L
1,262 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
sakamoto-han
Sun Wukong
Gold IV
Level 83
God Stats
2W - 3L
1,425 SR
Queue Stats
89W - 63L
1,390 MMR
Party 1
Skadi
Skadi
Silver I
thebiggrock99
Skadi
Silver I
Level 82
God Stats
10W - 7L
1,671 SR
Queue Stats
130W - 103L
1,362 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,622 SR
1,338 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,619 SR
1,270 MMR
Chaac
Chaac
Silver I
CLINERZ
Chaac
Silver I
Level 100
God Stats
49W - 23L
1,858 SR
Queue Stats
376W - 447L
1,222 MMR
Solo
Ullr
Ullr
Bronze III
Lanochadorada
Ullr
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,628 MMR
Party 2
Freya
Freya
Bronze III
djokobicho
Freya
Bronze III
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 21L
961 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ALE_MAN11
Vulcan
19
4 / 1 / 6
14,801
617
24,045
10,427
4,395
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
sakamoto-han
Sun Wukong
15
0 / 6 / 10
13,241
552
9,171
21,745
29,389
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 4
16,395
683
25,413
17,584
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KukulkanKumbhakarnaMulanHeimdallrZeus

VS

Bans
ScyllaPoseidonPersephoneMerlinHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CLINERZ
Chaac
18
2 / 5 / 8
14,209
592
12,920
33,904
46,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 5
13,769
574
14,697
22,260
7,785
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
18
5 / 4 / 4
14,675
611
11,565
19,523
6,768
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
11
11
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ALE_MAN11
Vulcan
4
1
6
7
L
Chaac
CLINERZ
Chaac
2
5
8
1.2
L
4
4
5
1.63
L
Freya
5
4
4
1.75
W
Sun Wukong
sakamoto-han
Sun Wukong
0
6
10
0.83
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,629
Damage
39,182
49,756
Taken
75,687
41,102
Mitigated
61,407
12,777
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ALE_MAN11
Vulcan
24,045
10,020
0
3,843
10,427
4,395
754
1,267
9,160
105,842
0
L
Chaac
CLINERZ
Chaac
12,920
1,986
1,087
16,433
33,904
46,854
634
10,153
23,751
0
97,715
L
14,697
7,302
0
6,779
22,260
7,785
406
6,555
15,705
0
92,764
L
Freya
11,565
4,968
0
5,525
19,523
6,768
232
7,601
11,922
57,767
0
W
Sun Wukong
sakamoto-han
Sun Wukong
9,171
1,878
254
6,025
21,745
29,389
708
6,974
14,771
0
34,405
W
25,413
13,428
0
2,655
17,584
7,318
1,734
3,434
14,150
0
120,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
42,653
259
Minions Killed
272
0
Camps Cleared
0
1,295,775
Distance Traveled
1,258,129
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,801
617
103
4
0
472,666
3
L
Chaac
14,209
592
108
5
0
453,735
3
L
Ullr
13,769
574
97
4
0
409,610
10
L
Freya
14,675
611
67
3
0
394,784
2
W
Sun Wukong
13,241
552
20
1
0
411,726
2
W
Skadi
16,395
683
136
6
0
411,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role