Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
H00kEm53
Ullr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Zhong Kui
Zhong Kui
HALOXISTYK
Zhong Kui
Level 105
God Stats
8W - 5L
1,509 SR
Queue Stats
371W - 354L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Seventh Tip
Kuzenbo
Level 129
God Stats
3W - 1L
1,268 SR
Queue Stats
254W - 257L
1,468 Elo+
Solo
Team Averages
Level 112
1,455 SR
1,440 Elo+

VS

Team Averages
Level 114
1,511 SR
1,511 Elo+
Bakasura
Bakasura
 
Bakasura
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dangerous_Dunks
Artemis
Level 96
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Anhur
Anhur
Zatarol
Anhur
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
443W - 420L
1,509 Elo+
Solo
Aphrodite
Aphrodite
ih8blizz
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 1 / 15
13,404
705
12,053
17,921
15,907
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
 
Serqet
18
4 / 7 / 12
12,001
632
9,809
14,805
6,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ullr
20
4 / 5 / 6
12,374
651
14,395
23,535
12,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
HALOXISTYK
Zhong Kui
20
7 / 6 / 15
13,525
712
27,321
22,096
15,032
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Seventh Tip
Kuzenbo
20
3 / 6 / 16
12,627
665
20,463
31,186
49,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
12 / 7 / 6
13,152
692
14,784
22,386
10,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
 
Baba Yaga
20
3 / 4 / 17
11,513
606
18,953
14,624
5,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 14
11,442
602
34,700
24,511
8,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Zatarol
Anhur
18
3 / 4 / 17
11,243
592
17,499
19,013
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ih8blizz
Aphrodite
20
1 / 2 / 21
12,979
683
10,825
16,171
15,896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
99
23
Kills
24
25
Deaths
24
64
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
15
12.5
W
Serqet
 
Serqet
4
7
12
1.43
L
Bakasura
 
Bakasura
12
7
6
2.14
L
Baba Yaga
 
Baba Yaga
3
4
17
2.88
L
5
7
14
1.71
W
Ullr
4
5
6
1.4
W
Zhong Kui
HALOXISTYK
Zhong Kui
7
6
15
2.42
W
Kuzenbo
Seventh Tip
Kuzenbo
3
6
16
1.83
L
Anhur
Zatarol
Anhur
3
4
17
2.88
L
Aphrodite
ih8blizz
Aphrodite
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,041
Damage
96,761
109,543
Taken
96,705
99,931
Mitigated
46,674
61,376
Healing
50,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,053
821
30,013
11,692
17,921
15,907
1,063
5,919
11,528
35,768
0
W
Serqet
 
Serqet
9,809
850
115
171
14,805
6,735
205
3,274
11,511
0
16,374
L
Bakasura
 
Bakasura
14,784
10,578
1,934
6,870
22,386
10,308
0
13,890
7,966
0
26,276
L
Baba Yaga
 
Baba Yaga
18,953
2,008
2,143
4,150
14,624
5,702
0
10,307
4,240
40,789
0
L
34,700
18,039
1,795
4,728
24,511
8,528
24
15,685
7,943
0
57,375
W
Ullr
14,395
4,061
2,365
2,425
23,535
12,942
3,356
6,317
16,964
0
48,709
W
Zhong Kui
HALOXISTYK
Zhong Kui
27,321
1,900
2,457
5,295
22,096
15,032
902
3,035
18,563
48,692
0
W
Kuzenbo
Seventh Tip
Kuzenbo
20,463
4,192
3,180
3,663
31,186
49,315
215
11,233
19,773
32,238
0
L
Anhur
Zatarol
Anhur
17,499
5,940
5,207
5,142
19,013
6,240
439
10,888
7,068
0
38,635
L
Aphrodite
ih8blizz
Aphrodite
10,825
2,060
10,497
8,153
16,171
15,896
0
9,067
6,578
29,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,931
Gold Earned
60,329
207
Minions Killed
232
0
Camps Cleared
0
1,604,752
Distance Traveled
1,679,716
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,404
705
46
2
0
380,684
2
W
Serqet
12,001
632
20
1
0
235,746
1
L
Bakasura
13,152
692
48
3
0
359,222
0
L
Baba Yaga
11,513
606
56
3
0
326,164
2
L
Artemis
11,442
602
41
2
0
290,844
1
W
Ullr
12,374
651
51
3
0
312,658
2
W
Zhong Kui
13,525
712
59
3
0
292,356
1
W
Kuzenbo
12,627
665
31
2
0
383,308
0
L
Anhur
11,243
592
47
2
0
359,713
6
L
Aphrodite
12,979
683
40
2
0
343,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role