Player Matchup

Merlin
Merlin
AlanECD1
Merlin
Level 17
God Stats
53W - 75L
1,211 SR
Queue Stats
138W - 147L
1,248 Elo+
Party 1
Osiris
Osiris
ApexPredatorV07
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Thor
Thor
ItsRedfield
Thor
Level 3
God Stats
4W - 5L
1,163 SR
Queue Stats
82W - 93L
1,216 Elo+
Party 1
Cerberus
Cerberus
MasterCoi
Cerberus
Level 5
God Stats
4W - 3L
1,301 SR
Queue Stats
4W - 4L
1,072 Elo+
Party 2
Zeus
Zeus
bakedpoptart
Zeus
Level 14
God Stats
5W - 4L
1,256 SR
Queue Stats
9W - 6L
1,284 Elo+
Party 2
Team Averages
Level 9
1,286 SR
1,207 Elo+

VS

Team Averages
Level 40
1,472 SR
1,402 Elo+
Ra
Ra
MC420Raspuman
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 3
Agni
Agni
TheSuperElbow
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,431 Elo+
Party 4
Freya
Freya
Wilsonz312
Freya
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
picflash13
Nu Wa
Level 23
God Stats
4W - 5L
1,436 SR
Queue Stats
5W - 10L
1,332 Elo+
Solo
Zeus
Zeus
raspuman
Zeus
Level 122
God Stats
11W - 20L
1,425 SR
Queue Stats
237W - 225L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlanECD1
Merlin
19
1 / 8 / 6
12,736
980
11,767
24,613
9,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 12 / 5
11,266
867
6,196
31,561
22,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 9 / 6
13,527
1,041
11,133
29,169
12,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
MasterCoi
Cerberus
18
0 / 8 / 2
11,404
877
4,239
18,189
27,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 11 / 2
14,241
1,095
29,081
20,402
7,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 28
13,932
1,072
19,497
15,578
8,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 25
14,874
1,144
22,359
13,952
5,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
20
12 / 5 / 18
13,649
1,050
27,907
15,865
5,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
20
7 / 3 / 26
13,782
1,060
17,247
11,331
4,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
20
11 / 2 / 18
14,222
1,094
26,449
8,920
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
162
14
Kills
47
48
Deaths
14
21
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlanECD1
Merlin
1
8
6
0.5
L
0
12
5
0.21
L
5
9
6
0.89
W
6
2
28
10
L
Cerberus
MasterCoi
Cerberus
0
8
2
0.13
W
11
2
25
11.75
W
Freya
12
5
18
4.2
L
8
11
2
0.82
W
Nu Wa
7
3
26
6.67
W
Zeus
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,416
Damage
113,459
123,934
Taken
65,646
78,716
Mitigated
27,463
9,350
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlanECD1
Merlin
11,767
411
324
3,107
24,613
9,170
0
23,135
1,478
79,628
0
L
6,196
1,427
0
2,807
31,561
22,000
0
29,196
2,365
234
23,447
L
11,133
3,322
0
270
29,169
12,904
0
27,801
1,368
0
21,617
W
19,497
1,343
3,263
5,784
15,578
8,329
0
11,695
3,883
40,487
0
L
Cerberus
MasterCoi
Cerberus
4,239
281
0
1,905
18,189
27,425
0
15,192
2,997
25,960
0
W
22,359
2,783
0
2,240
13,952
5,531
0
9,111
4,841
32,467
0
W
Freya
27,907
11,168
0
5,139
15,865
5,787
0
11,516
4,349
36,688
0
L
29,081
1,786
0
937
20,402
7,217
0
18,135
2,267
51,945
0
W
Nu Wa
17,247
2,503
0
0
11,331
4,374
0
7,892
3,439
45,904
0
W
Zeus
26,449
1,088
0
2,761
8,920
3,442
0
5,012
3,908
57,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,174
Gold Earned
70,459
289
Minions Killed
234
5
Camps Cleared
5
1,108,586
Distance Traveled
1,172,203
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,736
980
128
10
0
224,802
0
L
Osiris
11,266
867
33
3
1
234,127
1
L
Thor
13,527
1,041
22
2
1
221,013
1
W
Ra
13,932
1,072
51
4
1
243,985
0
L
Cerberus
11,404
877
66
5
1
210,465
0
W
Agni
14,874
1,144
13
1
0
243,976
0
W
Freya
13,649
1,050
24
2
1
217,876
2
L
Zeus
14,241
1,095
40
3
2
218,179
0
W
Nu Wa
13,782
1,060
60
5
2
239,134
0
W
Zeus
14,222
1,094
86
7
1
227,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role