Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ArchfiendAl
Neith
Level 35
God Stats
1W - 3L
1,830 SR
Queue Stats
160W - 183L
1,380 Elo+
Solo
Hercules
Hercules
PkY_Hirichiua-
Hercules
Level 103
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 8L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
Warbooss
Kuzenbo
Level 40
God Stats
3W - 1L
1,712 SR
Queue Stats
309W - 300L
1,401 Elo+
Solo
Rama
Rama
bigmudman
Rama
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 72L
1,360 Elo+
Solo
Team Averages
Level 77
1,615 SR
1,385 Elo+

VS

Team Averages
Level 70
1,547 SR
1,305 Elo+
Achilles
Achilles
BlackMagic99_PL
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
FY Swift
Nu Wa
Level 114
God Stats
1W - 1L
1,734 SR
Queue Stats
145W - 146L
1,528 Elo+
Solo
Awilix
Awilix
Jakubowski22
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Sol
Sol
TheOneAndOnly_PL
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Ullr
Ullr
acnovais
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
6 / 3 / 8
8,217
1,174
5,890
8,569
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 12
7,778
1,111
7,201
5,145
1,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
14
4 / 1 / 6
8,212
1,173
4,142
7,661
3,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Warbooss
Kuzenbo
12
2 / 3 / 5
7,904
1,129
2,220
12,187
9,843
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
14
11 / 1 / 11
8,876
1,268
11,069
5,359
1,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 4 / 2
5,146
735
143
5,144
4,491
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
FY Swift
Nu Wa
15
7 / 6 / 0
8,274
1,182
10,820
9,185
2,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
6
0 / 5 / 2
5,214
745
1,005
5,201
1,581
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 7 / 3
5,289
756
1,304
6,217
1,418
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
11
1 / 5 / 3
6,521
932
2,038
6,844
2,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
27
Kills
8
11
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
8
3.33
W
4
3
12
3.33
L
Achilles
0
4
2
0.25
L
Nu Wa
FY Swift
Nu Wa
7
6
0
1.17
L
Awilix
0
5
2
0.2
W
Hercules
4
1
6
7
L
0
7
3
0.21
W
Kuzenbo
Warbooss
Kuzenbo
2
3
5
1.5
L
Ullr
1
5
3
0.5
W
Rama
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
15,310
38,921
Taken
32,591
19,927
Mitigated
12,559
14,756
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,890
0
689
1,959
8,569
3,017
468
2,634
5,733
13,622
0
W
7,201
1,538
1,106
1,111
5,145
1,748
1,606
1,357
3,788
0
14,196
L
Achilles
143
0
0
0
5,144
4,491
0
1,260
3,884
0
143
L
Nu Wa
FY Swift
Nu Wa
10,820
2,297
445
1,363
9,185
2,665
0
4,016
5,169
28,599
0
L
Awilix
1,005
262
0
0
5,201
1,581
0
232
4,969
0
1,005
W
Hercules
4,142
902
0
3,705
7,661
3,849
796
2,407
5,254
105
12,516
L
1,304
322
0
175
6,217
1,418
0
819
5,398
2,200
0
W
Kuzenbo
Warbooss
Kuzenbo
2,220
796
653
2,797
12,187
9,843
124
3,093
9,094
7,386
0
L
Ullr
2,038
415
426
562
6,844
2,404
0
1,888
4,956
0
3,548
W
Rama
11,069
8,665
342
2,394
5,359
1,470
2,404
2,633
2,726
0
23,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,987
Gold Earned
30,444
84
Minions Killed
38
0
Camps Cleared
0
711,823
Distance Traveled
364,541
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,217
1,174
32
5
0
142,940
0
W
Neith
7,778
1,111
11
2
0
133,246
1
L
Achilles
5,146
735
0
0
0
57,648
0
L
Nu Wa
8,274
1,182
31
4
0
101,764
0
L
Awilix
5,214
745
0
0
0
50,097
1
W
Hercules
8,212
1,173
5
1
0
174,891
0
L
Sol
5,289
756
4
1
0
47,923
0
W
Kuzenbo
7,904
1,129
4
1
0
137,877
0
L
Ullr
6,521
932
3
0
0
107,109
0
W
Rama
8,876
1,268
32
5
0
122,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role