Player Matchup

Izanami
Izanami
Ashl3yy95
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Ra
Ra
Freelancer00hio
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,545 Elo+
Party 3
Kuzenbo
Kuzenbo
HippieHeerow
Kuzenbo
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 140L
1,543 Elo+
Party 3
Sol
Sol
J2012B
Sol
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 3
Sun Wukong
Sun Wukong
i4CoWbOySi4
Sun Wukong
Level 142
God Stats
6W - 2L
1,711 SR
Queue Stats
500W - 549L
1,570 Elo+
Party 3
Team Averages
Level 109
1,542 SR
1,543 Elo+

VS

Team Averages
Level 48
1,560 SR
1,483 Elo+
Nu Wa
Nu Wa
ACookieNamedRose
Nu Wa
Level 87
God Stats
10W - 5L
1,510 SR
Queue Stats
158W - 190L
1,485 Elo+
Party 1
Mercury
Mercury
BtheCrazed
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 214L
1,476 Elo+
Party 1
Kali
Kali
Pelangochin
Kali
Level 27
God Stats
1W - 3L
1,320 SR
Queue Stats
239W - 278L
1,472 Elo+
Solo
Jormungandr
Jormungandr
PlentyOfBuds
Jormungandr
Level 27
God Stats
2W - 2L
1,713 SR
Queue Stats
38W - 53L
1,500 Elo+
Party 2
Chang'e
Chang'e
livvmeow
Chang'e
Level 68
God Stats
1W - 1L
1,759 SR
Queue Stats
48W - 63L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashl3yy95
Izanami
20
4 / 1 / 11
13,237
576
6,108
9,957
3,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 16
15,350
667
23,807
25,300
15,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
HippieHeerow
Kuzenbo
20
6 / 1 / 17
14,090
613
22,869
29,886
47,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
J2012B
Sol
20
6 / 2 / 13
14,080
612
37,722
18,400
8,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
i4CoWbOySi4
Sun Wukong
20
6 / 4 / 21
14,511
631
29,395
30,056
39,957
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
13,470
586
32,637
15,340
7,658
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
BtheCrazed
Mercury
18
2 / 12 / 5
12,230
532
9,751
26,120
11,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 5 / 4
12,156
529
10,723
22,589
12,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PlentyOfBuds
Jormungandr
20
2 / 6 / 8
12,833
558
27,989
34,640
31,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
livvmeow
Chang'e
20
2 / 4 / 8
12,778
556
12,254
29,683
29,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
30
Kills
11
11
Deaths
30
78
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Izanami
Ashl3yy95
Izanami
4
1
11
9.5
L
Mercury
BtheCrazed
Mercury
2
12
5
0.38
W
8
3
16
5.33
W
Kuzenbo
HippieHeerow
Kuzenbo
6
1
17
14.5
W
Sol
J2012B
Sol
6
2
13
6.25
L
4
5
4
1.2
L
Jormungandr
PlentyOfBuds
Jormungandr
2
6
8
1
W
Sun Wukong
i4CoWbOySi4
Sun Wukong
6
4
21
4.13
L
Chang'e
livvmeow
Chang'e
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,901
Damage
93,354
113,599
Taken
128,372
115,413
Mitigated
92,520
75,558
Healing
63,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,637
5,729
2,383
3,391
15,340
7,658
26
11,178
4,162
89,437
0
W
Izanami
Ashl3yy95
Izanami
6,108
4,306
423
469
9,957
3,979
1,803
7,274
2,683
0
25,728
L
Mercury
BtheCrazed
Mercury
9,751
2,550
3,847
3,884
26,120
11,707
0
14,363
11,757
0
19,167
W
23,807
269
28,386
13,954
25,300
15,406
406
19,097
6,203
73,785
0
W
Kuzenbo
HippieHeerow
Kuzenbo
22,869
6,999
6,339
5,672
29,886
47,680
508
18,148
11,738
41,127
0
W
Sol
J2012B
Sol
37,722
5,605
3,816
7,622
18,400
8,391
1,877
11,580
6,820
99,951
0
L
10,723
3,292
3,341
4,237
22,589
12,094
0
15,636
6,953
0
22,929
L
Jormungandr
PlentyOfBuds
Jormungandr
27,989
5,362
2,651
5,265
34,640
31,994
0
23,122
11,518
62,559
0
W
Sun Wukong
i4CoWbOySi4
Sun Wukong
29,395
3,495
2,063
6,814
30,056
39,957
436
16,781
13,275
0
63,071
L
Chang'e
livvmeow
Chang'e
12,254
2,671
20,454
14,192
29,683
29,067
188
20,099
9,584
34,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,268
Gold Earned
63,467
319
Minions Killed
262
0
Camps Cleared
0
2,042,439
Distance Traveled
2,130,532
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,470
586
102
4
0
447,241
0
W
Izanami
13,237
576
43
2
0
433,142
2
L
Mercury
12,230
532
25
1
0
476,679
0
W
Ra
15,350
667
89
4
0
397,854
1
W
Kuzenbo
14,090
613
29
1
0
396,714
3
W
Sol
14,080
612
103
4
0
396,712
1
L
Kali
12,156
529
34
1
0
418,915
7
L
Jormungandr
12,833
558
59
3
0
377,835
0
W
Sun Wukong
14,511
631
55
2
0
418,017
3
L
Chang'e
12,778
556
42
2
0
409,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role