Player Matchup

Hercules
Hercules
 
Hercules
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CupofBread
Neith
Level 29
God Stats
5W - 4L
1,627 SR
Queue Stats
31W - 23L
1,604 Elo+
Party 2
Sol
Sol
SrGoxila
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
StiffyShogun
Ne Zha
Level 51
God Stats
0W - 2L
1,111 SR
Queue Stats
17W - 12L
1,787 Elo+
Party 2
Nox
Nox
ViejonShiba
Nox
Level 38
God Stats
2W - 9L
1,549 SR
Queue Stats
27W - 32L
1,661 Elo+
Party 3
Team Averages
Level 36
1,457 SR
1,610 Elo+

VS

Team Averages
Level 42
1,573 SR
1,536 Elo+
Ares
Ares
Aleconquistador
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 1
Thanatos
Thanatos
Belifilisk
Thanatos
Level 37
God Stats
3W - 2L
1,574 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 1
King Arthur
King Arthur
HeadCanon
King Arthur
Level 42
God Stats
12W - 14L
1,565 SR
Queue Stats
100W - 79L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
HugeJMann
Baron Samedi
Level 17
God Stats
2W - 2L
1,724 SR
Queue Stats
40W - 45L
1,555 Elo+
Party 1
He Bo
He Bo
Sicklecut
He Bo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 4 / 2
8,537
854
3,876
12,967
9,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
0 / 7 / 3
8,778
878
6,186
11,633
4,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 7 / 2
9,323
932
9,856
11,382
3,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
15
3 / 4 / 1
9,658
966
12,081
11,265
6,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 4
9,538
954
8,612
10,870
4,091
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

161

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 19
10,466
1,047
7,750
8,760
8,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Belifilisk
Thanatos
17
6 / 1 / 12
10,494
1,049
9,479
8,014
3,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
HeadCanon
King Arthur
17
4 / 2 / 20
10,404
1,040
12,527
16,167
16,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
HugeJMann
Baron Samedi
17
3 / 1 / 17
10,125
1,013
9,647
7,830
6,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Sicklecut
He Bo
17
8 / 1 / 12
10,826
1,083
15,488
7,306
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
5
Kills
25
25
Deaths
5
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
2
0.25
W
4
0
19
13.5
W
Thanatos
Belifilisk
Thanatos
6
1
12
12
L
Neith
0
7
3
0.21
W
King Arthur
HeadCanon
King Arthur
4
2
20
7
W
Baron Samedi
HugeJMann
Baron Samedi
3
1
17
11.5
W
He Bo
Sicklecut
He Bo
8
1
12
14
L
1
7
2
0.29
L
Ne Zha
3
4
1
0.88
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,611
Damage
54,891
58,117
Taken
48,077
27,585
Mitigated
38,303
5,415
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,876
1,001
0
1,607
12,967
9,421
0
7,143
5,824
0
11,784
W
7,750
211
0
0
8,760
8,859
0
4,189
4,571
13,339
0
W
Thanatos
Belifilisk
Thanatos
9,479
2,169
0
6,457
8,014
3,415
0
1,210
6,804
0
29,026
L
Neith
6,186
2,418
0
1,203
11,633
4,361
0
6,907
4,726
0
29,115
W
King Arthur
HeadCanon
King Arthur
12,527
873
762
2,947
16,167
16,780
0
6,466
9,701
0
28,661
W
Baron Samedi
HugeJMann
Baron Samedi
9,647
653
3,551
2,001
7,830
6,201
0
3,214
4,616
29,537
0
W
He Bo
Sicklecut
He Bo
15,488
742
927
1,089
7,306
3,048
0
3,389
3,917
38,061
0
L
9,856
2,641
0
1,132
11,382
3,589
0
5,101
6,107
27,079
0
L
Ne Zha
12,081
1,554
0
1,473
11,265
6,123
0
7,042
4,223
0
21,210
L
8,612
556
0
0
10,870
4,091
0
6,692
4,178
35,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
52,315
190
Minions Killed
200
4
Camps Cleared
8
886,198
Distance Traveled
999,912
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,537
854
14
1
0
175,544
0
W
Ares
10,466
1,047
9
1
1
217,231
0
W
Thanatos
10,494
1,049
34
3
6
194,133
1
L
Neith
8,778
878
38
4
1
152,662
0
W
King Arthur
10,404
1,040
33
3
0
212,068
0
W
Baron Samedi
10,125
1,013
63
6
1
188,992
0
W
He Bo
10,826
1,083
61
6
0
187,488
0
L
Sol
9,323
932
46
5
2
177,102
0
L
Ne Zha
9,658
966
18
2
1
188,397
2
L
Nox
9,538
954
74
7
0
192,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role