Player Matchup

Ymir
Ymir
BigZukMk5
Ymir
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 20L
1,875 Elo+
Party 1
Janus
Janus
BootyAvengerMk8
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,875 Elo+
Party 1
Erlang Shen
Erlang Shen
DCrepid
Erlang Shen
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 43L
1,843 Elo+
Party 1
Bakasura
Bakasura
FatalSandwiich
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,735 Elo+
Solo
Hachiman
Hachiman
Sketchbetter2
Hachiman
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,756 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,817 Elo+

VS

Team Averages
Level 24
1,496 SR
1,654 Elo+
He Bo
He Bo
CaesarTheGreatI
He Bo
Level 29
God Stats
41W - 22L
1,738 SR
Queue Stats
137W - 102L
1,749 Elo+
Solo
Apollo
Apollo
Machinehead21
Apollo
Level 23
God Stats
0W - 5L
1,105 SR
Queue Stats
30W - 36L
1,668 Elo+
Solo
Pele
Pele
T-Sw0pE34
Pele
Level 29
God Stats
2W - 2L
1,652 SR
Queue Stats
38W - 42L
1,570 Elo+
Solo
Olorun
Olorun
wizardkizzy
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,720 Elo+
Solo
King Arthur
King Arthur
zXrhinoXz
King Arthur
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
32W - 18L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 0 / 0
3,395
679
902
2,433
809
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,527
705
1,483
1,506
353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
DCrepid
Erlang Shen
6
3 / 1 / 1
4,140
828
3,125
3,751
2,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
5
1 / 0 / 2
3,888
778
907
3,153
847
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hachiman
Sketchbetter2
Hachiman
7
0 / 0 / 0
3,627
725
0
696
151
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,359
672
1,690
2,812
729
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 1
3,188
638
1,278
2,860
557
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
5
0 / 1 / 0
3,211
642
911
1,962
407
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Olorun
4
1 / 3 / 0
3,061
612
1,824
2,895
722
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
zXrhinoXz
King Arthur
1
0 / 0 / 0
2,467
493
60
399
171
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
Erlang Shen
DCrepid
Erlang Shen
3
1
1
3.5
W
Bakasura
1
0
2
2
L
0
1
1
0.5
W
Hachiman
Sketchbetter2
Hachiman
0
0
0
0
L
Pele
0
1
0
0
L
Olorun
1
3
0
0.33
L
King Arthur
zXrhinoXz
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,417
Damage
5,763
11,539
Taken
10,928
4,244
Mitigated
2,586
5,412
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
902
671
0
1,050
2,433
809
0
873
1,560
9,137
0
W
1,483
92
0
250
1,506
353
0
515
991
17,007
0
L
1,690
39
0
1,224
2,812
729
0
1,274
1,488
17,065
0
W
Erlang Shen
DCrepid
Erlang Shen
3,125
1,943
0
1,623
3,751
2,084
0
1,322
2,429
0
14,208
W
Bakasura
907
680
0
2,154
3,153
847
0
804
2,349
0
10,313
L
1,278
1,010
0
1,110
2,860
557
0
0
2,830
0
10,462
W
Hachiman
Sketchbetter2
Hachiman
0
0
0
335
696
151
632
0
696
0
13,695
L
Pele
911
242
0
581
1,962
407
0
466
1,496
0
10,999
L
Olorun
1,824
880
153
231
2,895
722
0
645
2,250
5,771
0
L
King Arthur
zXrhinoXz
King Arthur
60
60
0
0
399
171
0
0
399
0
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,577
Gold Earned
15,286
132
Minions Killed
98
0
Camps Cleared
0
507,869
Distance Traveled
374,009
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,395
679
21
4
0
107,241
1
W
Janus
3,527
705
31
6
0
98,794
0
L
He Bo
3,359
672
39
8
0
89,760
0
W
Erlang Shen
4,140
828
20
4
0
107,740
0
W
Bakasura
3,888
778
32
6
0
115,577
0
L
Apollo
3,188
638
24
5
0
91,598
0
W
Hachiman
3,627
725
28
6
0
78,517
0
L
Pele
3,211
642
25
5
0
93,532
0
L
Olorun
3,061
612
10
2
0
93,588
0
L
King Arthur
2,467
493
0
0
0
5,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role