Player Matchup

Merlin
Merlin
Silver IV
Pipecv714
Merlin
Silver IV
Level 127
God Stats
0W - 1L
1,779 SR
Queue Stats
9W - 11L
1,208 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,779 SR
1,208 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 40
1,601 SR
1,283 MMR
Ra
Ra
Silver IV
PawgCity
Ra
Silver IV
Level 40
God Stats
51W - 38L
1,601 SR
Queue Stats
128W - 110L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pipecv714
Merlin
18
0 / 1 / 0
10,858
679
8,270
11,304
6,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabSkadiPoseidonHe BoPersephone

VS

Bans
BakasuraUllrCamazotzAnubisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
13,544
847
8,433
17,365
12,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Merlin
Pipecv714
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,270
Damage
8,433
11,304
Taken
17,365
6,633
Mitigated
12,122
1,157
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,433
1,527
0
14,790
17,365
12,122
2,880
8,352
9,013
137,269
0
L
Merlin
Pipecv714
Merlin
8,270
875
0
1,157
11,304
6,633
0
8,457
2,847
91,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,858
Gold Earned
13,544
145
Minions Killed
220
0
Camps Cleared
0
290,674
Distance Traveled
325,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,544
847
220
14
0
325,499
2
L
Merlin
10,858
679
145
9
0
290,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role