Player Matchup

Ymir
Ymir
 
Ymir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 365L
1,263 Elo+
Solo
Merlin
Merlin
LegendaryPurt15
Merlin
Level 26
God Stats
115W - 125L
1,348 SR
Queue Stats
251W - 310L
1,260 Elo+
Solo
Sobek
Sobek
RedDREADHULK
Sobek
Level 7
God Stats
29W - 19L
1,170 SR
Queue Stats
35W - 30L
956 Elo+
Solo
Neith
Neith
SandsyKids
Neith
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 37L
1,115 Elo+
Solo
Tyr
Tyr
darkcraft358
Tyr
Level 8
God Stats
8W - 11L
1,346 SR
Queue Stats
160W - 151L
1,281 Elo+
Solo
Team Averages
Level 13
1,373 SR
1,175 Elo+

VS

Team Averages
Level 24
1,395 SR
1,371 Elo+
Kukulkan
Kukulkan
Ill_Ka0s_lII
Kukulkan
Level 24
God Stats
29W - 43L
1,270 SR
Queue Stats
75W - 97L
1,226 Elo+
Party 1
Yemoja
Yemoja
Jhawk1117
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anubis
Anubis
SavageDemon_King
Anubis
Level 29
God Stats
4W - 3L
1,183 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lIl_Havok_lIl
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 103L
1,323 Elo+
Party 1
Artemis
Artemis
stephmike17
Artemis
Level 29
God Stats
12W - 6L
1,523 SR
Queue Stats
174W - 182L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 8 / 4
9,734
973
10,582
22,957
7,086
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 8 / 4
10,482
1,048
15,883
15,152
3,762
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 12 / 2
10,246
1,025
5,580
24,881
24,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
14
0 / 8 / 1
8,606
861
600
8,720
2,323
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
9,007
901
3,189
13,734
8,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

17

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ill_Ka0s_lII
Kukulkan
19
10 / 0 / 17
11,858
1,186
20,977
3,282
1,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Jhawk1117
Yemoja
18
6 / 0 / 20
11,678
1,168
8,992
6,000
2,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 2 / 20
12,417
1,242
22,237
14,360
7,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
17
3 / 2 / 16
10,402
1,040
7,012
8,848
5,706
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
stephmike17
Artemis
19
11 / 1 / 15
12,022
1,202
17,886
8,608
3,164
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
129
5
Kills
41
41
Deaths
5
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
4
0.38
W
Kukulkan
Ill_Ka0s_lII
Kukulkan
10
0
17
18.5
W
Yemoja
Jhawk1117
Yemoja
6
0
20
16
L
1
8
4
0.38
L
2
12
2
0.25
L
Neith
0
8
1
0.06
W
11
2
20
10.5
L
1
5
0
0.2
W
Guan Yu
3
2
16
5.5
W
Artemis
stephmike17
Artemis
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
77,104
85,444
Taken
41,098
45,949
Mitigated
19,355
1,692
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,582
1,533
0
0
22,957
7,086
0
12,849
10,108
26,995
0
W
Kukulkan
Ill_Ka0s_lII
Kukulkan
20,977
987
0
0
3,282
1,182
0
2,414
868
36,643
0
W
Yemoja
Jhawk1117
Yemoja
8,992
1,905
3,619
392
6,000
2,274
0
5,010
990
24,746
0
L
15,883
1,584
0
478
15,152
3,762
0
10,076
5,076
48,256
0
L
5,580
615
0
488
24,881
24,727
0
15,857
9,024
16,126
0
L
Neith
600
214
0
0
8,720
2,323
0
5,672
3,048
0
4,398
W
22,237
824
0
8,158
14,360
7,029
0
10,764
3,499
50,123
0
L
3,189
287
0
726
13,734
8,051
0
7,752
5,982
0
11,331
W
Guan Yu
7,012
1,926
1,996
1,466
8,848
5,706
0
6,995
1,853
0
11,905
W
Artemis
stephmike17
Artemis
17,886
12,572
0
1,893
8,608
3,164
0
6,862
1,746
0
31,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
58,377
155
Minions Killed
208
6
Camps Cleared
5
716,057
Distance Traveled
821,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,734
973
27
3
2
156,049
0
W
Kukulkan
11,858
1,186
45
5
0
179,243
0
W
Yemoja
11,678
1,168
27
3
1
172,917
0
L
Merlin
10,482
1,048
77
8
0
127,152
0
L
Sobek
10,246
1,025
18
2
1
154,443
2
L
Neith
8,606
861
9
1
1
101,494
0
W
Anubis
12,417
1,242
89
9
0
143,615
1
L
Tyr
9,007
901
24
2
2
176,919
0
W
Guan Yu
10,402
1,040
8
1
2
163,840
0
W
Artemis
12,022
1,202
39
4
2
161,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role