Player Matchup

Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Diamond V
Dℓuccąs
Tyr
Diamond V
Level 153
God Stats
1W - 3L
1,671 SR
Queue Stats
67W - 56L
2,005 MMR
Solo
Freya
Freya
Silver I
LittleSist3r
Freya
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 30L
1,617 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,534 SR
1,624 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,610 SR
1,590 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
Mazeloko
Hercules
Platinum IV
Level 156
God Stats
38W - 29L
1,735 SR
Queue Stats
184W - 173L
1,655 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
MkHenry
Heimdallr
Platinum II
Level 160
God Stats
11W - 8L
1,523 SR
Queue Stats
154W - 138L
1,791 MMR
Solo
Geb
Geb
Gold I
zSubZero
Geb
Gold I
Level 148
God Stats
4W - 2L
1,789 SR
Queue Stats
44W - 32L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 1 / 0
4,030
806
712
1,920
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
 
Raijin
6
0 / 1 / 1
3,656
731
566
1,787
468
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
 
Kumbhakarna
1
0 / 0 / 0
2,497
499
0
0
0
5
0 / 1 / 0
3,374
675
2,067
4,043
1,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,436
687
212
1,493
286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
PersephoneAphroditeThorMerlinSusano

VS

Bans
HelSerqetHeraRaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
3 / 0 / 0
4,243
849
1,306
2,341
603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
 
Janus
6
0 / 1 / 0
3,676
735
562
1,446
282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hercules
Mazeloko
Hercules
6
0 / 0 / 1
3,581
716
2,813
3,166
1,644
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
MkHenry
Heimdallr
6
0 / 0 / 1
3,637
727
638
848
237
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 1
3,188
638
345
1,031
348
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
L
Raijin
 
Raijin
0
1
1
0.5
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Erlang Shen
 
Erlang Shen
3
0
0
3
W
Janus
 
Janus
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Hercules
Mazeloko
Hercules
0
0
1
0.5
W
Heimdallr
MkHenry
Heimdallr
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,557
Damage
5,664
9,243
Taken
8,832
3,081
Mitigated
3,114
5,213
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
712
432
0
955
1,920
401
0
96
1,824
0
14,999
L
Raijin
 
Raijin
566
56
0
535
1,787
468
0
773
1,014
15,915
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
 
Erlang Shen
1,306
859
0
1,691
2,341
603
0
153
2,188
0
18,574
W
Janus
 
Janus
562
36
0
100
1,446
282
0
193
1,253
17,865
0
L
2,067
508
0
2,620
4,043
1,926
0
0
4,043
0
12,904
L
212
140
0
1,103
1,493
286
0
38
1,455
12,101
0
W
Hercules
Mazeloko
Hercules
2,813
1,636
0
2,120
3,166
1,644
0
0
3,166
0
14,496
W
Heimdallr
MkHenry
Heimdallr
638
431
0
138
848
237
0
140
708
0
15,527
W
345
44
0
415
1,031
348
0
292
739
4,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,993
Gold Earned
18,325
114
Minions Killed
153
0
Camps Cleared
0
450,881
Distance Traveled
538,665
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,030
806
40
8
0
131,491
1
L
Raijin
3,656
731
31
6
0
92,261
2
L
Kumbhakarna
2,497
499
0
0
0
0
0
W
Erlang Shen
4,243
849
39
8
0
108,101
1
W
Janus
3,676
735
44
9
0
100,169
0
L
Tyr
3,374
675
21
4
0
127,694
2
L
Freya
3,436
687
22
4
0
99,435
3
W
Hercules
3,581
716
22
4
0
124,552
3
W
Heimdallr
3,637
727
41
8
0
97,496
0
W
Geb
3,188
638
7
1
0
108,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role