Player Matchup

Fenrir
Fenrir
K1nG-_-Co1d
Fenrir
Level 18
God Stats
3W - 3L
1,717 SR
Queue Stats
62W - 80L
1,161 Elo+
Solo
Merlin
Merlin
kcbfendi
Merlin
Level 16
God Stats
17W - 19L
1,236 SR
Queue Stats
109W - 76L
1,089 Elo+
Solo
Medusa
Medusa
killer237667
Medusa
Level 21
God Stats
13W - 30L
1,238 SR
Queue Stats
200W - 228L
1,006 Elo+
Solo
Ra
Ra
suenioalves
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 44L
958 Elo+
Solo
Sobek
Sobek
unusual_poodle
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
886 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,020 Elo+

VS

Team Averages
Level 24
1,507 SR
1,200 Elo+
Osiris
Osiris
 
Osiris
Level 18
God Stats
10W - 5L
1,469 SR
Queue Stats
315W - 327L
1,135 Elo+
Solo
Freya
Freya
Lupus A Eversio
Freya
Level 27
God Stats
33W - 49L
1,457 SR
Queue Stats
95W - 128L
1,182 Elo+
Party 1
Neith
Neith
SeemlyChimera36
Neith
Level 28
God Stats
4W - 0L
1,735 SR
Queue Stats
112W - 106L
1,213 Elo+
Solo
Amaterasu
Amaterasu
TheSupremePhil
Amaterasu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 135L
1,321 Elo+
Party 1
Cerberus
Cerberus
kwizkid13
Cerberus
Level 20
God Stats
10W - 11L
1,374 SR
Queue Stats
27W - 37L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 15 / 8
13,423
1,033
16,310
25,835
11,596
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
kcbfendi
Merlin
19
2 / 6 / 11
12,788
984
15,751
16,106
7,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Medusa
20
8 / 10 / 10
14,397
1,107
22,305
25,513
11,794
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 2 / 5
11,335
872
4,939
5,991
2,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 4
11,053
850
2,539
8,095
6,008
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
5 / 6 / 17
13,279
1,021
12,350
17,904
21,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 8 / 11
14,855
1,143
22,708
15,475
7,244
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 3 / 16
14,307
1,101
16,783
10,578
5,459
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
TheSupremePhil
Amaterasu
20
6 / 4 / 18
13,855
1,066
13,226
15,066
11,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
kwizkid13
Cerberus
19
7 / 0 / 11
13,964
1,074
9,701
14,088
12,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
108
21
Kills
35
35
Deaths
21
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
6
17
2.25
L
Fenrir
7
15
8
0.73
W
13
8
11
2.31
W
4
3
16
4
W
Amaterasu
TheSupremePhil
Amaterasu
6
4
18
3.75
L
Merlin
kcbfendi
Merlin
2
6
11
1.25
L
Medusa
8
10
10
1.3
W
Cerberus
kwizkid13
Cerberus
7
0
11
12.5
L
3
2
5
2.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,844
Damage
74,768
81,540
Taken
73,111
38,660
Mitigated
58,383
3,592
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,350
7,204
0
2,455
17,904
21,515
0
7,987
8,745
0
21,842
L
Fenrir
16,310
6,391
0
950
25,835
11,596
0
9,440
16,395
550
24,062
W
22,708
7,704
0
2,302
15,475
7,244
0
4,532
10,943
33,259
0
W
16,783
11,614
0
5,229
10,578
5,459
0
1,485
9,093
0
71,666
W
Amaterasu
TheSupremePhil
Amaterasu
13,226
6,673
0
2,306
15,066
11,590
0
4,237
10,458
0
19,683
L
Merlin
kcbfendi
Merlin
15,751
3,746
0
710
16,106
7,137
0
6,269
9,837
45,635
0
L
Medusa
22,305
14,627
0
0
25,513
11,794
0
10,552
14,961
0
40,005
W
Cerberus
kwizkid13
Cerberus
9,701
1,015
0
5,342
14,088
12,575
0
5,538
8,550
38,366
0
L
4,939
821
495
676
5,991
2,125
0
2,346
3,645
12,464
0
L
2,539
461
0
761
8,095
6,008
0
3,802
4,293
11,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,996
Gold Earned
70,260
168
Minions Killed
274
5
Camps Cleared
1
741,478
Distance Traveled
1,110,263
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,279
1,021
17
1
0
211,473
0
L
Fenrir
13,423
1,033
21
2
1
168,395
0
W
Freya
14,855
1,143
12
1
0
203,447
0
W
Neith
14,307
1,101
131
10
0
201,627
0
W
Amaterasu
13,855
1,066
10
1
1
268,991
0
L
Merlin
12,788
984
67
5
0
175,317
0
L
Medusa
14,397
1,107
38
3
3
167,982
2
W
Cerberus
13,964
1,074
104
8
0
224,725
0
L
Ra
11,335
872
19
1
0
99,563
0
L
Sobek
11,053
850
23
2
1
130,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role