Player Matchup

Chaac
Chaac
Gold III
RickyHemphill
Chaac
Gold III
Level 89
God Stats
156W - 132L
1,603 SR
Queue Stats
481W - 564L
1,479 MMR
Party 1
Poseidon
Poseidon
Silver II
leono200212
Poseidon
Silver II
Level 100
God Stats
2W - 5L
1,637 SR
Queue Stats
55W - 50L
1,240 MMR
Solo
Xing Tian
Xing Tian
Bronze I
noble970
Xing Tian
Bronze I
Level 73
God Stats
1W - 1L
1,271 SR
Queue Stats
157W - 133L
811 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,504 SR
1,177 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,689 SR
1,194 MMR
Raijin
Raijin
Silver II
AlwaysActive90
Raijin
Silver II
Level 149
God Stats
0W - 2L
1,661 SR
Queue Stats
209W - 241L
1,151 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
DonkinYonuts420
Kumbhakarna
Silver II
Level 147
God Stats
2W - 5L
1,652 SR
Queue Stats
66W - 66L
1,311 MMR
Solo
Chernobog
Chernobog
Bronze I
Evil_War_Machine
Chernobog
Bronze I
Level 71
God Stats
1W - 2L
1,753 SR
Queue Stats
58W - 70L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
14,188
591
19,443
28,347
28,817
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
leono200212
Poseidon
19
6 / 3 / 9
15,200
633
21,061
18,294
7,548
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
noble970
Xing Tian
17
4 / 1 / 9
13,838
577
10,267
28,665
35,203
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
KukulkanOdinAnubisYemojaZeus

VS

Bans
HeimdallrMedusaHou YiSkadiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 1
14,085
587
22,047
21,674
9,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
DonkinYonuts420
Kumbhakarna
17
1 / 3 / 3
14,733
614
11,012
24,799
30,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
16
1 / 7 / 2
13,428
560
13,988
16,424
7,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Kumbhakarna
DonkinYonuts420
Kumbhakarna
1
3
3
0.83
L
Chernobog
1
7
2
0.29
W
5
1
6
8
W
Poseidon
leono200212
Poseidon
6
3
9
3.5
W
Xing Tian
noble970
Xing Tian
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,771
Damage
47,047
75,306
Taken
62,897
71,568
Mitigated
47,159
21,312
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,047
812
0
3,407
21,674
9,035
528
11,870
9,804
91,494
0
L
Kumbhakarna
DonkinYonuts420
Kumbhakarna
11,012
551
0
3,301
24,799
30,916
0
9,881
14,918
31,297
0
L
Chernobog
13,988
9,249
0
56
16,424
7,208
850
9,947
6,477
0
81,396
W
19,443
3,853
0
11,146
28,347
28,817
1,484
8,368
19,979
0
67,891
W
Poseidon
leono200212
Poseidon
21,061
1,156
0
5,478
18,294
7,548
749
13,913
4,381
133,860
0
W
Xing Tian
noble970
Xing Tian
10,267
1,131
1,135
3,553
28,665
35,203
376
11,233
17,432
35,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
42,246
273
Minions Killed
247
0
Camps Cleared
0
1,326,182
Distance Traveled
1,153,028
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,085
587
127
5
0
369,771
3
L
Kumbhakarna
14,733
614
18
1
0
415,427
5
L
Chernobog
13,428
560
102
4
0
367,830
3
W
Chaac
14,188
591
66
3
0
456,568
5
W
Poseidon
15,200
633
173
7
0
436,651
2
W
Xing Tian
13,838
577
34
1
0
432,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role