Player Matchup

Chaac
Chaac
GavinJ1008
Chaac
Level 16
God Stats
2W - 5L
1,313 SR
Queue Stats
87W - 126L
1,198 Elo+
Solo
Heimdallr
Heimdallr
Jalejo_57
Heimdallr
Level 17
God Stats
11W - 19L
1,490 SR
Queue Stats
288W - 290L
1,183 Elo+
Solo
Amaterasu
Amaterasu
TuRn_Kyamu
Amaterasu
Level 7
God Stats
3W - 7L
1,135 SR
Queue Stats
3W - 8L
851 Elo+
Party 2
Chiron
Chiron
Winchester_VBC
Chiron
Level 16
God Stats
4W - 9L
1,370 SR
Queue Stats
122W - 153L
1,149 Elo+
Solo
Merlin
Merlin
ixamxwet
Merlin
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 9L
946 Elo+
Party 2
Team Averages
Level 13
1,362 SR
1,066 Elo+

VS

Team Averages
Level 22
1,348 SR
1,107 Elo+
Hades
Hades
DyingSmoker
Hades
Level 12
God Stats
2W - 6L
1,237 SR
Queue Stats
42W - 31L
946 Elo+
Party 1
Neith
Neith
GoldCorpse
Neith
Level 26
God Stats
5W - 11L
1,301 SR
Queue Stats
64W - 116L
1,095 Elo+
Solo
Kali
Kali
IgaoK13
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Masonkater
Jormungandr
Level 26
God Stats
5W - 5L
1,201 SR
Queue Stats
10W - 10L
1,047 Elo+
Party 3
Thanatos
Thanatos
temp-262748
Thanatos
Level 17
God Stats
2W - 11L
1,500 SR
Queue Stats
119W - 161L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 8 / 0
10,547
422
8,102
20,295
16,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Jalejo_57
Heimdallr
19
1 / 4 / 0
12,507
500
9,155
15,532
6,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TuRn_Kyamu
Amaterasu
15
1 / 6 / 4
10,652
426
6,149
14,032
10,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 3 / 2
10,717
429
10,409
14,911
4,744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ixamxwet
Merlin
16
3 / 12 / 1
11,309
452
7,777
18,001
5,882
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 10
11,248
450
18,764
17,806
8,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
6
0 / 1 / 0
7,046
282
2,331
2,421
449
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
IgaoK13
Kali
17
4 / 1 / 8
10,505
420
6,715
15,715
5,949
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Masonkater
Jormungandr
20
6 / 0 / 5
11,882
475
17,779
12,507
11,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
temp-262748
Thanatos
17
12 / 5 / 13
11,513
461
14,376
16,181
7,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
10
Kills
32
33
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
10
3
10
5
W
Chaac
3
8
0
0.38
L
Neith
0
1
0
0
L
Kali
IgaoK13
Kali
4
1
8
8
W
Heimdallr
Jalejo_57
Heimdallr
1
4
0
0.25
L
Jormungandr
Masonkater
Jormungandr
6
0
5
8.5
W
Amaterasu
TuRn_Kyamu
Amaterasu
1
6
4
0.5
W
2
3
2
1
W
Merlin
ixamxwet
Merlin
3
12
1
0.29
L
Thanatos
temp-262748
Thanatos
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
59,965
82,771
Taken
64,630
44,058
Mitigated
34,002
17,820
Healing
27,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,764
4,127
487
7,839
17,806
8,659
1,015
3,503
14,303
50,269
0
W
Chaac
8,102
2,158
0
3,632
20,295
16,138
1,676
6,834
13,461
0
45,113
L
Neith
2,331
1,124
0
212
2,421
449
0
0
2,421
0
10,924
L
Kali
IgaoK13
Kali
6,715
2,308
0
3,451
15,715
5,949
180
972
14,743
0
44,772
W
Heimdallr
Jalejo_57
Heimdallr
9,155
3,110
0
4,324
15,532
6,420
5,900
7,904
7,628
0
82,453
L
Jormungandr
Masonkater
Jormungandr
17,779
4,733
207
3,716
12,507
11,090
256
1,610
10,897
91,189
0
W
Amaterasu
TuRn_Kyamu
Amaterasu
6,149
2,526
0
4,115
14,032
10,874
1,334
6,536
7,496
0
36,492
W
10,409
5,028
1,083
3,113
14,911
4,744
3,106
4,910
10,001
0
45,852
W
Merlin
ixamxwet
Merlin
7,777
1,755
0
1,553
18,001
5,882
1,634
10,359
7,642
62,557
0
L
Thanatos
temp-262748
Thanatos
14,376
4,155
957
10,709
16,181
7,855
263
1,692
14,489
0
36,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,732
Gold Earned
52,194
456
Minions Killed
293
0
Camps Cleared
0
2,122,123
Distance Traveled
1,923,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,248
450
62
2
0
384,901
0
W
Chaac
10,547
422
64
3
0
425,301
2
L
Neith
7,046
282
18
1
0
135,396
0
L
Kali
10,505
420
69
3
0
499,219
1
W
Heimdallr
12,507
500
157
6
0
473,339
0
L
Jormungandr
11,882
475
111
4
0
435,893
1
W
Amaterasu
10,652
426
64
3
0
409,175
0
W
Chiron
10,717
429
76
3
0
408,600
0
W
Merlin
11,309
452
95
4
0
405,708
0
L
Thanatos
11,513
461
33
1
0
467,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role