Player Matchup

Kuzenbo
Kuzenbo
ChiefCarnival23
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,428 Elo+
Party 1
Mulan
Mulan
ChroneNinja
Mulan
Level 109
God Stats
0W - 2L
1,917 SR
Queue Stats
16W - 16L
1,572 Elo+
Party 1
Mercury
Mercury
Doozle__
Mercury
Level 144
God Stats
2W - 2L
1,884 SR
Queue Stats
109W - 110L
1,577 Elo+
Solo
Medusa
Medusa
PFCdaoe
Medusa
Level 159
God Stats
1W - 1L
1,883 SR
Queue Stats
59W - 62L
1,597 Elo+
Party 1
Neith
Neith
PatCarpenter77
Neith
Level 144
God Stats
0W - 1L
1,600 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 125
1,757 SR
1,535 Elo+

VS

Team Averages
Level 113
1,377 SR
1,587 Elo+
Sol
Sol
Hile
Sol
Level 125
God Stats
1W - 1L
1,302 SR
Queue Stats
57W - 49L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
K2KAUFMAN
The Morrigan
Level 143
God Stats
3W - 1L
1,557 SR
Queue Stats
56W - 59L
1,551 Elo+
Party 2
Olorun
Olorun
NightRanger253
Olorun
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 61L
1,586 Elo+
Party 2
Khepri
Khepri
Shreckengost
Khepri
Level 159
God Stats
1W - 1L
1,212 SR
Queue Stats
109W - 100L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
Viking1
Kuzenbo
Level 37
God Stats
1W - 1L
1,316 SR
Queue Stats
39W - 28L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 6
11,143
619
14,596
24,519
42,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 5 / 4
10,740
597
17,346
17,921
18,280
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Doozle__
Mercury
16
1 / 6 / 5
10,264
570
12,038
15,422
6,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
PFCdaoe
Medusa
17
2 / 9 / 5
11,368
632
18,295
16,956
7,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 5
13,037
724
21,706
16,796
7,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hile
Sol
19
3 / 3 / 20
11,964
665
10,652
14,453
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
K2KAUFMAN
The Morrigan
20
11 / 4 / 16
13,181
732
23,187
15,472
9,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 21
12,538
697
11,758
19,509
13,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
20
7 / 2 / 26
13,077
727
12,667
25,355
47,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Viking1
Kuzenbo
20
7 / 1 / 24
13,624
757
19,645
28,170
38,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
141
13
Kills
34
34
Deaths
13
25
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
4
5
4
1.2
L
Mercury
Doozle__
Mercury
1
6
5
0.58
W
Sol
Hile
Sol
3
3
20
4.33
W
The Morrigan
K2KAUFMAN
The Morrigan
11
4
16
4.75
W
6
3
21
5.5
L
Medusa
PFCdaoe
Medusa
2
9
5
0.5
L
5
5
5
1.5
W
Khepri
7
2
26
10
W
Kuzenbo
Viking1
Kuzenbo
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,981
Damage
77,909
91,614
Taken
102,959
82,466
Mitigated
116,926
24,704
Healing
48,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,596
4,279
43
380
24,519
42,281
78
17,768
6,751
35,167
0
L
17,346
2,401
2,835
3,288
17,921
18,280
0
14,099
3,822
0
27,730
L
Mercury
Doozle__
Mercury
12,038
5,151
3,401
4,427
15,422
6,704
359
10,296
5,126
0
26,178
W
Sol
Hile
Sol
10,652
2,264
2,449
3,932
14,453
7,918
2,602
3,133
11,320
38,719
0
W
The Morrigan
K2KAUFMAN
The Morrigan
23,187
5,638
2,939
3,854
15,472
9,549
697
3,108
12,364
39,256
10,352
W
11,758
4,569
7,199
7,612
19,509
13,365
1,896
2,663
16,846
33,815
0
L
Medusa
PFCdaoe
Medusa
18,295
7,358
3,392
2,118
16,956
7,384
39
11,802
5,154
0
39,254
L
21,706
8,755
558
4,262
16,796
7,817
1,314
13,148
3,648
0
65,150
W
Khepri
12,667
702
4,392
4,025
25,355
47,169
239
2,640
22,715
24,943
1,017
W
Kuzenbo
Viking1
Kuzenbo
19,645
6,264
2,922
9,319
28,170
38,925
589
3,052
25,118
28,786
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
64,384
200
Minions Killed
201
0
Camps Cleared
0
1,393,313
Distance Traveled
1,427,790
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,143
619
26
1
0
255,551
1
L
Mulan
10,740
597
20
1
0
281,525
2
L
Mercury
10,264
570
30
2
0
323,185
0
W
Sol
11,964
665
60
3
0
289,713
2
W
The Morrigan
13,181
732
50
3
0
280,672
0
W
Olorun
12,538
697
55
3
0
293,378
1
L
Medusa
11,368
632
41
2
0
241,709
0
L
Neith
13,037
724
83
5
0
291,343
1
W
Khepri
13,077
727
22
1
0
288,652
2
W
Kuzenbo
13,624
757
14
1
0
275,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role