Player Matchup

Chang'e
Chang'e
Ashoteca
Chang'e
Level 128
God Stats
26W - 18L
1,766 SR
Queue Stats
30W - 22L
1,464 Elo+
Party 1
Terra
Terra
HIKKIMontijo
Terra
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 72L
1,463 Elo+
Solo
Raijin
Raijin
PwnageDaGod
Raijin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 73L
1,370 Elo+
Solo
Jing Wei
Jing Wei
RTvious
Jing Wei
Level 148
God Stats
6W - 4L
1,611 SR
Queue Stats
49W - 34L
1,559 Elo+
Solo
Mercury
Mercury
RebeldHawk
Mercury
Level 157
God Stats
3W - 10L
1,554 SR
Queue Stats
100W - 80L
1,382 Elo+
Party 1
Team Averages
Level 122
1,586 SR
1,448 Elo+

VS

Team Averages
Level 110
1,647 SR
1,522 Elo+
Heimdallr
Heimdallr
AYAXX
Heimdallr
Level 85
God Stats
44W - 25L
1,673 SR
Queue Stats
640W - 650L
1,489 Elo+
Solo
Guan Yu
Guan Yu
ElPuertoRican
Guan Yu
Level 104
God Stats
6W - 1L
1,690 SR
Queue Stats
25W - 19L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
Odeyssy
Sylvanus
Level 126
God Stats
13W - 9L
1,456 SR
Queue Stats
166W - 143L
1,626 Elo+
Solo
Aphrodite
Aphrodite
Risenphoenix96
Aphrodite
Level 146
God Stats
6W - 0L
1,744 SR
Queue Stats
89W - 82L
1,447 Elo+
Party 2
Da Ji
Da Ji
lalo9705
Da Ji
Level 88
God Stats
7W - 4L
1,670 SR
Queue Stats
102W - 90L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashoteca
Chang'e
20
7 / 9 / 17
15,367
1,024
24,610
33,168
9,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
1 / 6 / 20
14,949
997
8,470
32,699
24,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
20
3 / 11 / 20
15,047
1,003
38,213
33,963
12,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
RTvious
Jing Wei
20
10 / 9 / 13
16,769
1,118
31,319
32,797
10,826
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
RebeldHawk
Mercury
20
5 / 7 / 12
14,385
959
13,765
28,427
9,637
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AYAXX
Heimdallr
20
15 / 3 / 18
17,612
1,174
36,780
16,446
8,977
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
8 / 7 / 30
16,137
1,076
30,249
33,866
48,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Odeyssy
Sylvanus
20
1 / 5 / 28
15,050
1,003
17,854
30,922
50,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Risenphoenix96
Aphrodite
20
10 / 6 / 25
15,850
1,057
43,082
26,577
16,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
lalo9705
Da Ji
20
8 / 5 / 21
15,277
1,018
25,139
16,301
8,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
164
26
Kills
42
42
Deaths
26
82
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AYAXX
Heimdallr
15
3
18
8
L
Chang'e
Ashoteca
Chang'e
7
9
17
1.72
W
Guan Yu
8
7
30
3.29
L
1
6
20
1.83
W
Sylvanus
Odeyssy
Sylvanus
1
5
28
3
L
Raijin
3
11
20
1.18
L
Jing Wei
RTvious
Jing Wei
10
9
13
1.83
L
Mercury
RebeldHawk
Mercury
5
7
12
1.57
W
Aphrodite
Risenphoenix96
Aphrodite
10
6
25
3.75
W
Da Ji
lalo9705
Da Ji
8
5
21
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,377
Damage
153,104
161,054
Taken
124,112
66,885
Mitigated
133,763
37,815
Healing
38,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AYAXX
Heimdallr
36,780
21,171
0
3,067
16,446
8,977
0
10,227
6,219
0
106,504
L
Chang'e
Ashoteca
Chang'e
24,610
2,715
8,527
7,574
33,168
9,131
0
12,598
20,567
52,417
0
W
Guan Yu
30,249
3,954
3,981
6,631
33,866
48,525
0
20,295
13,571
0
43,838
L
8,470
1,773
7,322
4,945
32,699
24,772
0
14,379
17,424
18,767
0
W
Sylvanus
Odeyssy
Sylvanus
17,854
4,982
4,743
4,472
30,922
50,977
0
17,107
13,815
29,805
0
L
Raijin
38,213
4,068
342
2,435
33,963
12,519
0
11,522
22,439
74,758
0
L
Jing Wei
RTvious
Jing Wei
31,319
28,645
1,065
5,605
32,797
10,826
0
10,011
22,786
0
63,104
L
Mercury
RebeldHawk
Mercury
13,765
7,394
0
0
28,427
9,637
0
12,426
16,001
0
46,409
W
Aphrodite
Risenphoenix96
Aphrodite
43,082
1,856
6,397
8,950
26,577
16,712
0
16,924
9,653
63,025
0
W
Da Ji
lalo9705
Da Ji
25,139
8,542
0
0
16,301
8,572
0
6,740
9,561
0
43,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,517
Gold Earned
79,926
327
Minions Killed
281
11
Camps Cleared
11
1,506,516
Distance Traveled
1,342,277
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,612
1,174
148
10
3
270,542
3
L
Chang'e
15,367
1,024
90
6
0
300,825
0
W
Guan Yu
16,137
1,076
29
2
0
289,803
1
L
Terra
14,949
997
28
2
2
283,436
0
W
Sylvanus
15,050
1,003
18
1
1
222,343
1
L
Raijin
15,047
1,003
72
5
2
264,370
0
L
Jing Wei
16,769
1,118
71
5
2
313,401
3
L
Mercury
14,385
959
66
4
5
344,484
2
W
Aphrodite
15,850
1,057
58
4
0
279,543
3
W
Da Ji
15,277
1,018
28
2
7
280,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role