Player Matchup

Kuzenbo
Kuzenbo
Echoe_Killer
Kuzenbo
Level 36
God Stats
6W - 6L
1,516 SR
Queue Stats
73W - 92L
1,389 Elo+
Solo
Baba Yaga
Baba Yaga
LittleRedArmada
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 273L
1,351 Elo+
Party 1
Fenrir
Fenrir
wakitiqujej
Fenrir
Level 64
God Stats
55W - 23L
1,539 SR
Queue Stats
416W - 419L
1,377 Elo+
Party 1
Team Averages
Level 53
1,518 SR
1,373 Elo+

VS

Team Averages
Level 62
1,642 SR
1,492 Elo+
Merlin
Merlin
Brefouillade
Merlin
Level 47
God Stats
10W - 12L
1,581 SR
Queue Stats
140W - 116L
1,503 Elo+
Party 2
Bastet
Bastet
Y0uZiixX
Bastet
Level 68
God Stats
8W - 9L
1,513 SR
Queue Stats
132W - 120L
1,412 Elo+
Party 2
Tyr
Tyr
eG WaRioR
Tyr
Level 72
God Stats
3W - 1L
1,831 SR
Queue Stats
163W - 118L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Echoe_Killer
Kuzenbo
16
5 / 5 / 12
14,804
705
13,046
24,393
30,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
LittleRedArmada
Baba Yaga
15
5 / 5 / 9
12,658
603
11,917
19,588
6,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
10 / 10 / 9
14,544
693
12,377
24,497
9,739
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 8 / 14
14,579
694
22,392
15,585
5,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Y0uZiixX
Bastet
17
6 / 7 / 10
13,998
667
16,790
15,681
6,852
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
10 / 5 / 8
15,916
758
14,917
20,386
27,046
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
20
Kills
20
20
Deaths
20
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
8
14
1.38
L
Kuzenbo
Echoe_Killer
Kuzenbo
5
5
12
2.2
L
Baba Yaga
LittleRedArmada
Baba Yaga
5
5
9
1.9
W
Bastet
Y0uZiixX
Bastet
6
7
10
1.57
W
10
5
8
2.8
L
Fenrir
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
54,099
68,478
Taken
51,652
46,859
Mitigated
39,189
16,469
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,392
447
621
2,978
15,585
5,291
510
8,002
7,583
93,095
0
L
Kuzenbo
Echoe_Killer
Kuzenbo
13,046
3,091
0
1,070
24,393
30,895
526
11,929
12,464
58,234
986
L
Baba Yaga
LittleRedArmada
Baba Yaga
11,917
1,123
915
9,191
19,588
6,225
607
5,884
13,704
41,893
0
W
Bastet
Y0uZiixX
Bastet
16,790
4,049
0
1,853
15,681
6,852
1,598
6,699
8,982
0
45,182
W
14,917
2,410
0
7,598
20,386
27,046
967
10,551
9,835
0
44,810
L
Fenrir
12,377
1,311
0
5,293
24,497
9,739
0
4,661
19,836
0
58,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
44,493
167
Minions Killed
210
0
Camps Cleared
0
1,064,036
Distance Traveled
1,107,877
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,579
694
113
5
0
342,714
3
L
Kuzenbo
14,804
705
55
3
0
377,057
1
L
Baba Yaga
12,658
603
54
3
0
339,552
2
W
Bastet
13,998
667
57
3
0
388,271
3
W
Tyr
15,916
758
40
2
0
376,892
2
L
Fenrir
14,544
693
58
3
0
347,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role