Player Matchup

Khepri
Khepri
AltruciousBVB
Khepri
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 68L
1,376 Elo+
Party 1
Neith
Neith
GarithTheMage
Neith
Level 20
God Stats
50W - 52L
1,149 SR
Queue Stats
85W - 105L
931 Elo+
Party 1
Zhong Kui
Zhong Kui
Zindad
Zhong Kui
Level 103
God Stats
5W - 7L
1,500 SR
Queue Stats
179W - 163L
1,442 Elo+
Party 1
Team Averages
Level 43
1,383 SR
1,249 Elo+

VS

Team Averages
Level 48
1,536 SR
1,312 Elo+
King Arthur
King Arthur
Lahnomediel
King Arthur
Level 26
God Stats
19W - 17L
1,467 SR
Queue Stats
225W - 215L
1,147 Elo+
Party 2
Baba Yaga
Baba Yaga
MaxEdgeLord69
Baba Yaga
Level 62
God Stats
2W - 0L
1,739 SR
Queue Stats
58W - 57L
1,533 Elo+
Party 2
Arachne
Arachne
Prodigy Exp
Arachne
Level 57
God Stats
6W - 5L
1,402 SR
Queue Stats
131W - 167L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 12
14,043
611
3,446
21,706
20,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 7 / 11
15,871
690
25,419
21,844
10,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Zindad
Zhong Kui
20
15 / 4 / 11
17,004
739
29,334
27,493
16,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lahnomediel
King Arthur
20
11 / 7 / 2
16,394
713
25,918
28,971
47,550
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
MaxEdgeLord69
Baba Yaga
18
3 / 10 / 8
14,824
645
18,198
23,488
13,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Prodigy Exp
Arachne
16
2 / 10 / 6
14,062
611
13,865
22,501
8,189
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
27
Kills
16
17
Deaths
27
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
11
7
11
2.36
W
King Arthur
Lahnomediel
King Arthur
11
7
2
1.71
W
Baba Yaga
MaxEdgeLord69
Baba Yaga
3
10
8
0.7
W
Arachne
Prodigy Exp
Arachne
2
10
6
0.5
L
Zhong Kui
Zindad
Zhong Kui
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,199
Damage
57,981
71,043
Taken
74,960
46,679
Mitigated
68,918
21,892
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,446
398
0
1,224
21,706
20,287
0
4,232
17,474
12,460
0
L
25,419
17,181
715
5,599
21,844
10,287
2,548
8,409
13,237
0
76,328
W
King Arthur
Lahnomediel
King Arthur
25,918
2,971
0
7,420
28,971
47,550
312
11,802
17,169
573
71,783
W
Baba Yaga
MaxEdgeLord69
Baba Yaga
18,198
2,316
267
7,817
23,488
13,179
1,410
10,424
13,064
70,914
0
W
Arachne
Prodigy Exp
Arachne
13,865
10,530
674
4,680
22,501
8,189
896
10,659
11,842
0
85,416
L
Zhong Kui
Zindad
Zhong Kui
29,334
2,859
796
13,558
27,493
16,105
288
6,299
21,194
102,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
45,280
221
Minions Killed
225
0
Camps Cleared
0
1,037,289
Distance Traveled
1,075,387
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,043
611
8
0
0
354,607
0
L
Neith
15,871
690
93
4
0
299,654
0
W
King Arthur
16,394
713
70
3
0
378,159
0
W
Baba Yaga
14,824
645
74
3
0
303,090
1
W
Arachne
14,062
611
81
4
0
394,138
1
L
Zhong Kui
17,004
739
120
5
0
383,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role