Player Matchup

Baba Yaga
Baba Yaga
AkraTheOrca
Baba Yaga
Level 68
God Stats
3W - 2L
1,329 SR
Queue Stats
10W - 8L
1,539 Elo+
Party 2
Hercules
Hercules
Logalog9
Hercules
Level 89
God Stats
2W - 0L
1,778 SR
Queue Stats
7W - 5L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bigxd77
Ah Muzen Cab
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 2
Team Averages
Level 70
1,536 SR
1,539 Elo+

VS

Team Averages
Level 97
1,642 SR
1,497 Elo+
Anubis
Anubis
Dubbner
Anubis
Level 128
God Stats
1W - 1L
1,996 SR
Queue Stats
36W - 18L
1,641 Elo+
Party 1
Nox
Nox
JollyFishSticks
Nox
Level 147
God Stats
0W - 1L
1,195 SR
Queue Stats
28W - 18L
1,566 Elo+
Party 1
Merlin
Merlin
legoGODz
Merlin
Level 17
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AkraTheOrca
Baba Yaga
20
13 / 5 / 9
17,014
773
24,465
15,913
10,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Logalog9
Hercules
19
7 / 5 / 13
15,443
702
10,895
30,009
49,801
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
bigxd77
Ah Muzen Cab
16
3 / 5 / 12
14,248
648
9,318
19,076
9,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dubbner
Anubis
20
7 / 6 / 4
15,284
695
18,486
21,525
12,382
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 11 / 3
14,770
671
13,187
19,119
8,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
legoGODz
Merlin
17
2 / 6 / 8
13,847
629
14,995
15,384
6,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
23
Kills
15
15
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AkraTheOrca
Baba Yaga
13
5
9
3.5
L
Anubis
Dubbner
Anubis
7
6
4
1.5
L
6
11
3
0.68
W
Hercules
Logalog9
Hercules
7
5
13
2.7
W
Ah Muzen Cab
bigxd77
Ah Muzen Cab
3
5
12
1.8
L
Merlin
legoGODz
Merlin
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,678
Damage
46,668
64,998
Taken
56,028
69,950
Mitigated
27,274
22,280
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AkraTheOrca
Baba Yaga
24,465
1,093
0
3,347
15,913
10,921
1,331
11,373
4,540
86,901
0
L
Anubis
Dubbner
Anubis
18,486
580
0
11,003
21,525
12,382
919
9,935
11,590
119,355
0
L
13,187
308
0
614
19,119
8,455
1,433
8,500
10,619
54,849
0
W
Hercules
Logalog9
Hercules
10,895
4,332
0
13,160
30,009
49,801
575
20,784
9,225
476
27,200
W
Ah Muzen Cab
bigxd77
Ah Muzen Cab
9,318
2,724
0
5,773
19,076
9,228
2,052
14,901
4,175
0
95,503
L
Merlin
legoGODz
Merlin
14,995
630
0
827
15,384
6,437
605
7,067
8,317
63,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,705
Gold Earned
43,901
207
Minions Killed
267
0
Camps Cleared
0
1,106,273
Distance Traveled
1,010,114
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
17,014
773
82
4
0
353,713
0
L
Anubis
15,284
695
135
6
0
313,966
2
L
Nox
14,770
671
72
3
0
341,299
1
W
Hercules
15,443
702
20
1
0
381,873
1
W
Ah Muzen Cab
14,248
648
105
5
0
370,687
1
L
Merlin
13,847
629
60
3
0
354,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role