Player Matchup

Sol
Sol
Drago214A
Sol
Level 14
God Stats
18W - 12L
1,607 SR
Queue Stats
290W - 262L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
GAMExCHAMP
Cu Chulainn
Level 31
God Stats
77W - 66L
1,612 SR
Queue Stats
258W - 269L
1,402 Elo+
Solo
Aphrodite
Aphrodite
LokiDaTrickster
Aphrodite
Level 15
God Stats
0W - 1L
1,719 SR
Queue Stats
7W - 12L
1,286 Elo+
Solo
Bakasura
Bakasura
ginialynn
Bakasura
Level 27
God Stats
2W - 5L
1,456 SR
Queue Stats
24W - 33L
1,288 Elo+
Solo
Neith
Neith
ya boi Squinty
Neith
Level 21
God Stats
12W - 6L
1,638 SR
Queue Stats
115W - 97L
1,400 Elo+
Solo
Team Averages
Level 22
1,607 SR
1,383 Elo+

VS

Team Averages
Level 22
1,523 SR
1,425 Elo+
Ymir
Ymir
JdogCena1738
Ymir
Level 17
God Stats
38W - 37L
1,367 SR
Queue Stats
39W - 42L
1,246 Elo+
Party 1
Pele
Pele
King_Brandon_15
Pele
Level 8
God Stats
9W - 7L
1,661 SR
Queue Stats
10W - 7L
1,540 Elo+
Solo
Anhur
Anhur
Slothhawk9
Anhur
Level 27
God Stats
7W - 6L
1,314 SR
Queue Stats
115W - 103L
1,495 Elo+
Party 1
Merlin
Merlin
efluim
Merlin
Level 27
God Stats
10W - 3L
1,734 SR
Queue Stats
322W - 317L
1,466 Elo+
Party 1
Scylla
Scylla
miguelglz99
Scylla
Level 29
God Stats
5W - 6L
1,540 SR
Queue Stats
342W - 320L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,707
441
12,776
13,068
3,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
GAMExCHAMP
Cu Chulainn
17
8 / 7 / 1
10,917
496
16,880
20,312
20,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
LokiDaTrickster
Aphrodite
4
0 / 1 / 0
6,031
274
402
1,778
400
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
ginialynn
Bakasura
12
1 / 10 / 3
8,318
378
4,490
16,672
5,239
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 2 / 0
6,257
284
2,226
3,148
561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
11,017
501
7,850
18,565
8,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 1 / 4
13,193
600
10,656
17,874
7,032
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
17
9 / 3 / 3
11,981
545
15,034
15,680
5,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
efluim
Merlin
16
4 / 2 / 8
11,270
512
9,089
10,920
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
1 / 5 / 6
10,210
464
2,901
11,233
3,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
12
Kills
24
24
Deaths
18
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Cu Chulainn
GAMExCHAMP
Cu Chulainn
8
7
1
1.21
W
1
7
7
0.64
W
9
1
4
11
L
Aphrodite
LokiDaTrickster
Aphrodite
0
1
0
0
W
Anhur
9
3
3
3.5
W
Merlin
efluim
Merlin
4
2
8
4
L
Bakasura
ginialynn
Bakasura
1
10
3
0.25
W
Scylla
1
5
6
0.8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
45,530
54,978
Taken
74,272
30,058
Mitigated
28,869
9,590
Healing
30,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,776
5,086
0
2,928
13,068
3,856
0
5,496
7,572
63,529
0
L
Cu Chulainn
GAMExCHAMP
Cu Chulainn
16,880
4,477
0
2,619
20,312
20,002
1,398
8,570
11,742
0
66,837
W
7,850
1,119
136
4,453
18,565
8,510
1,564
4,265
14,300
46,824
0
W
10,656
3,624
0
12,046
17,874
7,032
892
5,263
12,591
0
96,852
L
Aphrodite
LokiDaTrickster
Aphrodite
402
0
412
796
1,778
400
46
355
1,423
4,426
0
W
Anhur
15,034
8,321
0
6,204
15,680
5,767
3,559
2,881
12,692
0
74,336
W
Merlin
efluim
Merlin
9,089
450
0
2,354
10,920
4,121
1,592
4,479
6,421
69,063
0
L
Bakasura
ginialynn
Bakasura
4,490
3,204
0
2,179
16,672
5,239
0
4,644
12,028
0
22,428
W
Scylla
2,901
230
558
4,510
11,233
3,439
1,883
2,552
8,681
47,844
0
L
2,226
674
0
656
3,148
561
0
775
2,373
0
14,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
57,671
291
Minions Killed
505
0
Camps Cleared
0
1,264,153
Distance Traveled
1,874,800
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,707
441
99
5
0
395,672
7
L
Cu Chulainn
10,917
496
109
5
0
340,224
0
W
Ymir
11,017
501
74
3
0
375,048
0
W
Pele
13,193
600
145
7
0
419,564
5
L
Aphrodite
6,031
274
7
0
0
81,505
0
W
Anhur
11,981
545
106
5
0
346,004
4
W
Merlin
11,270
512
116
5
0
355,852
4
L
Bakasura
8,318
378
54
2
0
330,099
0
W
Scylla
10,210
464
64
3
0
378,332
0
L
Neith
6,257
284
22
1
0
116,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role