Player Matchup

Bakasura
Bakasura
HSG Executioner
Bakasura
Level 61
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 19L
1,435 Elo+
Party 1
Da Ji
Da Ji
Hom Tolland
Da Ji
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 219L
1,473 Elo+
Party 1
Bacchus
Bacchus
Lucky Lily Luxe
Bacchus
Level 86
God Stats
16W - 11L
1,583 SR
Queue Stats
244W - 228L
1,395 Elo+
Party 1
Team Averages
Level 77
1,456 SR
1,434 Elo+

VS

Team Averages
Level 93
1,560 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 60
God Stats
3W - 3L
1,523 SR
Queue Stats
75W - 58L
1,490 Elo+
Solo
Hades
Hades
annieiferloves
Hades
Level 82
God Stats
42W - 17L
1,658 SR
Queue Stats
141W - 149L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 4 / 2
8,082
674
4,885
11,082
4,450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 4
8,109
676
8,775
13,696
4,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 4
7,323
610
4,172
10,798
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 2 / 7
8,924
744
7,349
5,879
1,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
 
Chaac
12
4 / 2 / 8
8,902
742
7,473
11,416
9,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 3 / 7
9,106
759
10,010
9,769
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
7
3.75
W
Chaac
 
Chaac
4
2
8
4
L
Bakasura
3
4
2
1
L
2
5
4
0.8
L
1
6
4
0.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
24,832
35,576
Taken
27,064
16,073
Mitigated
15,784
9,491
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,349
3,102
0
1,062
5,879
1,918
670
1,004
4,850
0
37,448
W
Chaac
 
Chaac
7,473
1,424
330
4,930
11,416
9,066
746
1,881
8,909
0
34,634
L
Bakasura
4,885
3,462
0
2,779
11,082
4,450
0
2,271
8,811
0
16,939
L
8,775
3,455
0
3,872
13,696
4,320
0
4,804
8,892
0
23,819
L
4,172
283
350
2,490
10,798
7,303
0
3,000
7,798
15,473
0
W
10,010
527
652
3,022
9,769
4,800
1,062
1,385
7,937
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
26,932
72
Minions Killed
157
0
Camps Cleared
0
605,784
Distance Traveled
589,008
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,924
744
46
4
0
180,753
9
W
Chaac
8,902
742
56
5
0
200,994
0
L
Bakasura
8,082
674
41
3
0
216,117
1
L
Da Ji
8,109
676
21
2
0
202,762
0
L
Bacchus
7,323
610
10
1
0
186,905
0
W
Hades
9,106
759
55
5
0
207,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role