Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
EastOfEden12
Pele
Level 15
God Stats
4W - 7L
1,124 SR
Queue Stats
4W - 10L
980 Elo+
Party 2
Cernunnos
Cernunnos
FLxFISHERMEN
Cernunnos
Level 16
God Stats
12W - 13L
1,257 SR
Queue Stats
22W - 24L
1,039 Elo+
Party 2
Bellona
Bellona
WHAT_A_JOKE421
Bellona
Level 24
God Stats
20W - 13L
1,424 SR
Queue Stats
44W - 52L
1,183 Elo+
Solo
Zeus
Zeus
rockinrocker345
Zeus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
999 Elo+
Party 2
Team Averages
Level 19
1,361 SR
1,140 Elo+

VS

Team Averages
Level 27
1,414 SR
1,153 Elo+
Fenrir
Fenrir
Bruiser4205338
Fenrir
Level 29
God Stats
1W - 4L
1,357 SR
Queue Stats
79W - 125L
1,042 Elo+
Solo
Hel
Hel
FabioBRG660
Hel
Level 27
God Stats
4W - 4L
1,654 SR
Queue Stats
71W - 88L
1,186 Elo+
Party 1
Neith
Neith
Jariibby
Neith
Level 25
God Stats
2W - 5L
1,184 SR
Queue Stats
35W - 36L
1,170 Elo+
Solo
Pele
Pele
Sedlermvs22
Pele
Level 27
God Stats
5W - 3L
1,666 SR
Queue Stats
67W - 87L
1,172 Elo+
Party 1
He Bo
He Bo
xGTAKILL3Rx
He Bo
Level 28
God Stats
1W - 1L
1,210 SR
Queue Stats
77W - 101L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 9 / 0
7,971
399
6,458
12,491
10,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 12 / 1
7,006
350
4,170
15,602
4,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
FLxFISHERMEN
Cernunnos
14
1 / 6 / 0
8,705
435
9,859
12,867
4,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
6 / 6 / 1
10,238
512
12,373
20,285
21,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 8 / 2
7,622
381
7,846
18,294
4,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
9,705
485
7,840
10,901
9,802
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 4 / 5
10,789
539
14,852
12,339
4,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Jariibby
Neith
17
13 / 2 / 6
11,293
565
20,281
10,001
4,444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 6
9,741
487
11,199
13,401
5,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 5
10,050
503
7,608
6,518
2,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
8
Kills
41
41
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
9
0
0.11
W
6
0
8
10
L
0
12
1
0.04
L
Cernunnos
FLxFISHERMEN
Cernunnos
1
6
0
0.17
W
10
4
5
3.13
W
Neith
Jariibby
Neith
13
2
6
8
W
7
2
6
5
L
6
6
1
1.08
L
0
8
2
0.13
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
61,780
79,539
Taken
53,160
45,725
Mitigated
26,594
14,036
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,458
1,043
696
2,595
12,491
10,714
1,081
2,412
10,079
45,965
0
W
7,840
1,316
0
2,710
10,901
9,802
26
4,183
6,718
0
24,157
L
4,170
784
0
949
15,602
4,153
341
8,552
7,050
0
20,785
L
Cernunnos
FLxFISHERMEN
Cernunnos
9,859
4,359
0
1,433
12,867
4,520
2,088
2,636
10,231
0
41,998
W
14,852
2,708
2,258
5,342
12,339
4,496
505
668
11,671
43,492
0
W
Neith
Jariibby
Neith
20,281
10,452
0
2,918
10,001
4,444
2,870
3,393
6,608
0
64,579
W
11,199
4,074
0
3,352
13,401
5,815
916
3,545
9,856
0
41,299
L
12,373
2,095
0
5,093
20,285
21,928
680
5,783
14,502
0
47,020
L
7,846
2,394
0
3,270
18,294
4,410
81
3,077
15,217
27,979
0
W
7,608
983
255
2,406
6,518
2,037
1,583
2,515
4,003
43,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
51,578
285
Minions Killed
295
0
Camps Cleared
0
1,555,061
Distance Traveled
1,784,947
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,971
399
70
4
0
327,244
0
W
Fenrir
9,705
485
26
1
0
392,671
3
L
Pele
7,006
350
26
1
0
334,502
0
L
Cernunnos
8,705
435
67
3
0
311,887
1
W
Hel
10,789
539
58
3
0
291,506
0
W
Neith
11,293
565
83
4
0
369,206
5
W
Pele
9,741
487
52
3
0
431,525
5
L
Bellona
10,238
512
79
4
0
295,513
0
L
Zeus
7,622
381
43
2
0
285,915
0
W
He Bo
10,050
503
76
4
0
300,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role