Player Matchup

Anubis
Anubis
Camers320
Anubis
Level 106
God Stats
52W - 53L
1,611 SR
Queue Stats
53W - 56L
1,602 Elo+
Party 2
Horus
Horus
DanoclesGrim
Horus
Level 122
God Stats
5W - 7L
1,549 SR
Queue Stats
28W - 32L
1,803 Elo+
Party 1
Sun Wukong
Sun Wukong
Kewenyy
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 186L
1,618 Elo+
Party 1
Fenrir
Fenrir
LoneUncle
Fenrir
Level 148
God Stats
3W - 2L
1,837 SR
Queue Stats
216W - 190L
1,649 Elo+
Party 1
Ra
Ra
TGSALex
Ra
Level 124
God Stats
1W - 6L
1,266 SR
Queue Stats
82W - 84L
1,625 Elo+
Party 2
Team Averages
Level 125
1,553 SR
1,659 Elo+

VS

Team Averages
Level 124
1,613 SR
1,565 Elo+
Cerberus
Cerberus
Eweknight
Cerberus
Level 121
God Stats
1W - 2L
1,196 SR
Queue Stats
491W - 499L
1,558 Elo+
Solo
Ra
Ra
Jorgiro
Ra
Level 109
God Stats
2W - 0L
1,759 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 3
Hachiman
Hachiman
Qoadda
Hachiman
Level 128
God Stats
2W - 3L
1,394 SR
Queue Stats
62W - 67L
1,543 Elo+
Solo
Fenrir
Fenrir
armas1305
Fenrir
Level 121
God Stats
2W - 2L
1,715 SR
Queue Stats
83W - 76L
1,623 Elo+
Party 3
Chang'e
Chang'e
ikerabadia99
Chang'e
Level 139
God Stats
3W - 4L
1,998 SR
Queue Stats
143W - 135L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Camers320
Anubis
20
12 / 8 / 6
21,445
596
33,579
32,844
18,563
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 6 / 21
18,502
514
15,704
44,615
57,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Kewenyy
Sun Wukong
20
2 / 5 / 14
17,499
486
19,556
36,057
45,316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
LoneUncle
Fenrir
20
11 / 8 / 13
19,851
551
29,471
37,024
24,114
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 5 / 14
19,065
530
40,603
37,690
23,755
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eweknight
Cerberus
20
3 / 9 / 18
17,382
483
20,116
53,389
77,906
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 10 / 13
20,190
561
34,959
31,138
13,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Qoadda
Hachiman
20
6 / 6 / 10
18,636
518
33,792
35,804
15,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
armas1305
Fenrir
20
10 / 7 / 14
20,717
575
20,746
32,175
35,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chang'e
ikerabadia99
Chang'e
20
3 / 4 / 14
18,999
528
34,337
28,557
27,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
101
36
Kills
32
32
Deaths
36
68
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Anubis
Camers320
Anubis
12
8
6
1.88
L
4
6
21
2.42
W
Cerberus
Eweknight
Cerberus
3
9
18
1.33
W
10
10
13
1.65
L
Sun Wukong
Kewenyy
Sun Wukong
2
5
14
1.8
L
Fenrir
LoneUncle
Fenrir
11
8
13
2.19
W
Hachiman
Qoadda
Hachiman
6
6
10
1.83
L
7
5
14
2.8
W
Fenrir
armas1305
Fenrir
10
7
14
2.43
W
Chang'e
ikerabadia99
Chang'e
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,913
Damage
143,950
188,230
Taken
181,063
169,599
Mitigated
171,059
94,441
Healing
84,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Camers320
Anubis
33,579
1,064
0
15,619
32,844
18,563
1,932
20,343
12,501
192,921
0
L
15,704
6,688
12,050
16,510
44,615
57,851
1,619
19,383
25,232
0
41,031
W
Cerberus
Eweknight
Cerberus
20,116
899
0
11,896
53,389
77,906
647
25,147
28,242
69,889
0
W
34,959
2,393
10,491
10,524
31,138
13,978
1,589
14,628
16,510
142,831
0
L
Sun Wukong
Kewenyy
Sun Wukong
19,556
4,079
0
9,754
36,057
45,316
1,705
18,128
17,929
0
113,708
L
Fenrir
LoneUncle
Fenrir
29,471
10,784
0
9,643
37,024
24,114
4,879
19,032
17,992
0
138,375
W
Hachiman
Qoadda
Hachiman
33,792
26,295
0
15,580
35,804
15,760
4,859
12,261
23,543
0
198,393
L
40,603
6,446
11,239
19,626
37,690
23,755
3,149
17,904
19,786
169,643
0
W
Fenrir
armas1305
Fenrir
20,746
6,555
0
11,192
32,175
35,887
4,597
16,721
15,454
0
132,639
W
Chang'e
ikerabadia99
Chang'e
34,337
950
10,855
14,312
28,557
27,528
1,538
10,685
17,872
143,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,362
Gold Earned
95,924
848
Minions Killed
881
0
Camps Cleared
0
3,196,877
Distance Traveled
3,152,651
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
21,445
596
258
7
0
566,769
8
L
Horus
18,502
514
32
1
0
667,500
9
W
Cerberus
17,382
483
87
2
0
574,564
11
W
Ra
20,190
561
208
6
0
592,416
0
L
Sun Wukong
17,499
486
148
4
0
646,028
12
L
Fenrir
19,851
551
181
5
0
682,342
1
W
Hachiman
18,636
518
216
6
0
594,518
12
L
Ra
19,065
530
229
6
0
634,238
6
W
Fenrir
20,717
575
171
5
0
705,392
7
W
Chang'e
18,999
528
199
6
0
685,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role