Player Matchup

Sobek
Sobek
ImNotAtomiX
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,340 Elo+
Solo
Merlin
Merlin
MT_CAL1901
Merlin
Level 18
God Stats
4W - 4L
1,482 SR
Queue Stats
46W - 45L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
bichox2905
Sun Wukong
Level 16
God Stats
2W - 6L
1,306 SR
Queue Stats
4W - 7L
1,344 Elo+
Solo
Thor
Thor
jandirivera10
Thor
Level 11
God Stats
1W - 1L
1,756 SR
Queue Stats
9W - 9L
1,384 Elo+
Solo
Raijin
Raijin
jppereirapp
Raijin
Level 25
God Stats
1W - 3L
1,550 SR
Queue Stats
24W - 41L
1,375 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,350 Elo+

VS

Team Averages
Level 25
1,533 SR
1,356 Elo+
Yemoja
Yemoja
Dariul_Darkstar
Yemoja
Level 21
God Stats
2W - 2L
1,367 SR
Queue Stats
9W - 18L
1,173 Elo+
Party 1
Olorun
Olorun
GreenNutts
Olorun
Level 19
God Stats
3W - 0L
1,678 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Neith
Neith
HOUSTOn457
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Odin
Odin
LEDUKE41290
Odin
Level 28
God Stats
8W - 5L
1,439 SR
Queue Stats
28W - 47L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
birdboh
Heimdallr
Level 27
God Stats
3W - 0L
1,678 SR
Queue Stats
5W - 4L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,065
432
5,804
17,735
9,944
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
MT_CAL1901
Merlin
13
0 / 4 / 2
7,892
376
5,860
8,734
3,089
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
bichox2905
Sun Wukong
12
0 / 7 / 1
7,333
349
5,445
15,630
6,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 6 / 2
7,942
378
5,564
13,954
5,292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
15
1 / 6 / 4
9,048
431
7,370
11,140
4,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,307
443
5,763
7,743
5,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
GreenNutts
Olorun
18
14 / 2 / 5
12,062
574
22,673
14,436
4,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
17
8 / 1 / 5
11,152
531
10,579
8,153
3,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 0
8,802
419
2,829
11,507
4,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
birdboh
Heimdallr
16
2 / 0 / 13
10,777
513
6,455
5,438
1,725
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
4
Kills
28
28
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Olorun
GreenNutts
Olorun
14
2
5
8.25
W
Neith
8
1
5
10.5
L
3
5
2
0.8
W
2
1
0
2
L
Merlin
MT_CAL1901
Merlin
0
4
2
0.25
L
Sun Wukong
bichox2905
Sun Wukong
0
7
1
0.07
W
Heimdallr
birdboh
Heimdallr
2
0
13
8.5
L
0
6
2
0.17
L
Raijin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
48,299
67,193
Taken
47,277
29,457
Mitigated
20,072
9,359
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,763
429
1,267
948
7,743
5,727
2,068
4,101
3,642
45,694
0
W
Olorun
GreenNutts
Olorun
22,673
14,080
213
8,772
14,436
4,802
5,111
6,859
7,577
68,249
0
W
Neith
10,579
4,821
0
1,371
8,153
3,483
5,235
2,536
5,617
0
60,853
L
5,804
221
195
3,856
17,735
9,944
0
6,760
10,975
40,430
0
W
2,829
579
0
4,032
11,507
4,335
1,068
3,680
7,827
0
29,367
L
Merlin
MT_CAL1901
Merlin
5,860
273
0
491
8,734
3,089
324
1,461
7,273
40,429
0
L
Sun Wukong
bichox2905
Sun Wukong
5,445
818
0
3,519
15,630
6,809
679
8,606
7,024
0
31,112
W
Heimdallr
birdboh
Heimdallr
6,455
3,157
0
2,371
5,438
1,725
977
1,858
3,580
0
50,002
L
5,564
1,151
0
1,036
13,954
5,292
294
4,855
9,099
0
38,808
L
Raijin
7,370
255
0
262
11,140
4,323
816
6,754
4,386
58,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
52,100
315
Minions Killed
429
0
Camps Cleared
0
1,680,230
Distance Traveled
1,745,072
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,307
443
76
4
0
359,715
0
W
Olorun
12,062
574
110
5
0
343,465
3
W
Neith
11,152
531
98
5
0
326,706
1
L
Sobek
9,065
432
61
3
0
365,547
1
W
Odin
8,802
419
60
3
0
367,114
0
L
Merlin
7,892
376
56
3
0
282,509
0
L
Sun Wukong
7,333
349
31
1
0
350,945
0
W
Heimdallr
10,777
513
85
4
0
348,072
0
L
Thor
7,942
378
65
3
0
374,069
1
L
Raijin
9,048
431
102
5
0
307,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role