Player Matchup

Artio
Artio
FcI BagTag
Artio
Level 29
God Stats
5W - 12L
1,401 SR
Queue Stats
124W - 121L
1,462 Elo+
Party 1
Izanami
Izanami
FcI Virus
Izanami
Level 16
God Stats
16W - 13L
1,631 SR
Queue Stats
44W - 59L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
Kronos_Maken
Jing Wei
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,694 Elo+
Party 2
Kali
Kali
New3Ecs
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,694 Elo+
Party 2
Medusa
Medusa
xLenshy
Medusa
Level 29
God Stats
21W - 15L
1,678 SR
Queue Stats
73W - 63L
1,593 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,602 Elo+

VS

Team Averages
Level 26
1,437 SR
1,464 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Ah Puch
Ah Puch
Arkasha3XL
Ah Puch
Level 17
God Stats
2W - 1L
1,410 SR
Queue Stats
22W - 14L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Denada74
Hou Yi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
527W - 541L
1,405 Elo+
Solo
Pele
Pele
Hilen_7
Pele
Level 29
God Stats
16W - 7L
1,553 SR
Queue Stats
54W - 36L
1,620 Elo+
Solo
Loki
Loki
XkondevX
Loki
Level 29
God Stats
53W - 61L
1,225 SR
Queue Stats
149W - 161L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
3 / 6 / 12
16,155
950
20,742
42,435
66,905
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
FcI Virus
Izanami
20
5 / 13 / 8
16,415
966
47,669
28,771
11,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Kronos_Maken
Jing Wei
6
0 / 1 / 0
11,944
703
23
1,286
73
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
New3Ecs
Kali
18
1 / 6 / 6
13,175
775
4,976
9,296
3,230
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
xLenshy
Medusa
20
8 / 6 / 5
17,450
1,026
28,676
19,121
8,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
2 / 3 / 20
16,530
972
11,504
30,371
29,964
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Arkasha3XL
Ah Puch
20
2 / 2 / 16
15,423
907
10,257
11,227
15,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Denada74
Hou Yi
20
2 / 7 / 12
15,042
885
14,136
22,528
9,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Hilen_7
Pele
20
16 / 4 / 11
18,500
1,088
37,195
29,140
12,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
20
10 / 1 / 10
17,378
1,022
21,681
14,169
6,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
17
Kills
32
32
Deaths
17
31
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
20
4
W
Ah Puch
Arkasha3XL
Ah Puch
2
2
16
5
W
Hou Yi
Denada74
Hou Yi
2
7
12
1.14
L
Artio
3
6
12
1.5
L
Izanami
FcI Virus
Izanami
5
13
8
0.69
W
Pele
Hilen_7
Pele
16
4
11
5.38
L
Jing Wei
Kronos_Maken
Jing Wei
0
1
0
0
L
Kali
New3Ecs
Kali
1
6
6
0.67
W
Loki
10
1
10
15
L
Medusa
xLenshy
Medusa
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,086
Damage
94,773
100,909
Taken
107,435
89,829
Mitigated
73,801
10,813
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,504
1,665
825
570
30,371
29,964
0
4,409
25,962
20,495
0
W
Ah Puch
Arkasha3XL
Ah Puch
10,257
1,398
0
2,131
11,227
15,143
0
4,183
7,044
49,123
0
W
Hou Yi
Denada74
Hou Yi
14,136
4,558
0
1,911
22,528
9,751
0
4,998
17,530
0
51,328
L
Artio
20,742
3,462
1,496
7,097
42,435
66,905
0
11,190
31,245
35,571
0
L
Izanami
FcI Virus
Izanami
47,669
41,293
0
0
28,771
11,544
0
6,184
22,587
0
101,875
W
Pele
Hilen_7
Pele
37,195
11,911
0
8,715
29,140
12,780
0
4,294
24,846
0
63,540
L
Jing Wei
Kronos_Maken
Jing Wei
23
23
0
147
1,286
73
0
0
1,286
0
23
L
Kali
New3Ecs
Kali
4,976
1,380
0
1,293
9,296
3,230
0
1,165
8,131
0
10,563
W
Loki
21,681
7,968
1,022
1,943
14,169
6,163
0
2,858
11,311
0
49,809
L
Medusa
xLenshy
Medusa
28,676
15,301
0
780
19,121
8,077
0
3,222
15,899
0
79,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,139
Gold Earned
82,873
375
Minions Killed
324
6
Camps Cleared
15
1,040,824
Distance Traveled
1,591,762
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,530
972
17
1
2
335,869
1
W
Ah Puch
15,423
907
77
5
2
301,754
1
W
Hou Yi
15,042
885
91
5
0
264,668
0
L
Artio
16,155
950
28
2
0
319,288
0
L
Izanami
16,415
966
203
12
1
260,693
0
W
Pele
18,500
1,088
67
4
3
330,434
0
L
Jing Wei
11,944
703
0
0
0
41,355
0
L
Kali
13,175
775
12
1
0
100,266
0
W
Loki
17,378
1,022
72
4
8
359,037
4
L
Medusa
17,450
1,026
132
8
5
319,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role