Player Matchup

Merlin
Merlin
AlbertoMac28
Merlin
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 141L
1,539 Elo+
Party 2
Geb
Geb
MANUELHG
Geb
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 92L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
herrera97
Hun Batz
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 101L
1,525 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,521 Elo+

VS

Team Averages
Level 39
1,282 SR
1,362 Elo+
Artio
Artio
Crealohn
Artio
Level 58
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 19L
1,401 Elo+
Party 1
Chang'e
Chang'e
OnlyArion
Chang'e
Level 42
God Stats
0W - 2L
1,043 SR
Queue Stats
36W - 34L
1,429 Elo+
Party 1
Skadi
Skadi
xMrHenkel
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 1 / 7
16,970
653
34,423
13,165
5,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 4 / 13
15,449
594
15,331
25,412
35,406
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
herrera97
Hun Batz
19
7 / 9 / 10
16,439
632
22,530
25,223
15,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Crealohn
Artio
18
1 / 4 / 13
14,930
574
10,280
39,073
43,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
OnlyArion
Chang'e
19
6 / 4 / 6
15,909
612
27,693
31,553
12,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
xMrHenkel
Skadi
17
6 / 9 / 5
15,413
593
17,068
24,409
8,387
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
17
Kills
13
14
Deaths
17
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
7
10.5
L
Artio
Crealohn
Artio
1
4
13
1.88
W
3
4
13
2.38
L
Chang'e
OnlyArion
Chang'e
6
4
6
2.25
W
Hun Batz
herrera97
Hun Batz
7
9
10
1.33
L
Skadi
xMrHenkel
Skadi
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,284
Damage
55,041
63,800
Taken
95,035
56,028
Mitigated
64,762
4,709
Healing
42,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
34,423
2,014
0
500
13,165
5,108
1,470
9,325
3,840
164,965
0
L
Artio
Crealohn
Artio
10,280
2,703
1,945
11,316
39,073
43,848
122
20,648
18,425
48,988
0
W
15,331
2,332
1,531
2,028
25,412
35,406
225
14,218
11,194
43,001
0
L
Chang'e
OnlyArion
Chang'e
27,693
2,967
8,603
17,370
31,553
12,527
294
17,837
13,716
128,578
0
W
Hun Batz
herrera97
Hun Batz
22,530
3,934
0
650
25,223
15,514
1,013
14,584
10,639
0
73,836
L
Skadi
xMrHenkel
Skadi
17,068
9,942
0
3,432
24,409
8,387
145
12,720
11,689
0
71,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
46,252
282
Minions Killed
259
0
Camps Cleared
0
1,358,162
Distance Traveled
1,279,093
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,970
653
195
8
0
464,293
6
L
Artio
14,930
574
41
2
0
467,527
0
W
Geb
15,449
594
28
1
0
466,731
10
L
Chang'e
15,909
612
143
6
0
454,548
6
W
Hun Batz
16,439
632
59
2
0
427,138
2
L
Skadi
15,413
593
75
3
0
357,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role