Player Matchup

Neith
Neith
CeroKatorce
Neith
Level 21
God Stats
13W - 8L
1,666 SR
Queue Stats
18W - 19L
1,260 Elo+
Party 2
Hades
Hades
KnariiO
Hades
Level 40
God Stats
20W - 13L
1,511 SR
Queue Stats
22W - 21L
1,251 Elo+
Party 2
Cernunnos
Cernunnos
TheScorpion257
Cernunnos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 90L
1,255 Elo+
Solo
Team Averages
Level 29
1,559 SR
1,256 Elo+

VS

Team Averages
Level 28
1,544 SR
1,126 Elo+
Chronos
Chronos
 
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
896 Elo+
Solo
Awilix
Awilix
Kingbollie007
Awilix
Level 40
God Stats
15W - 13L
1,554 SR
Queue Stats
159W - 204L
1,251 Elo+
Party 1
Cerberus
Cerberus
NemesisMaker
Cerberus
Level 27
God Stats
17W - 20L
1,579 SR
Queue Stats
243W - 377L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
10,727
715
10,830
8,110
3,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
KnariiO
Hades
15
10 / 1 / 8
11,701
780
16,040
12,066
5,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TheScorpion257
Cernunnos
14
2 / 2 / 11
10,504
700
9,203
6,883
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 7 / 4
8,779
585
5,282
11,490
3,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 4 / 0
9,716
648
5,204
14,300
6,704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
NemesisMaker
Cerberus
11
0 / 8 / 3
8,212
547
6,306
18,631
9,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
4
4
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
4
0.29
W
7
1
8
11
L
4
4
0
1
W
Hades
KnariiO
Hades
10
1
8
14
L
Cerberus
NemesisMaker
Cerberus
0
8
3
0.19
W
Cernunnos
TheScorpion257
Cernunnos
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,073
Damage
16,792
27,059
Taken
44,421
10,896
Mitigated
19,772
12,511
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,282
1,238
0
980
11,490
3,517
0
4,119
7,371
35,607
0
W
10,830
5,907
0
2,916
8,110
3,091
1,294
3,958
4,152
0
29,757
L
5,204
2,736
560
2,744
14,300
6,704
0
5,060
9,240
0
19,035
W
Hades
KnariiO
Hades
16,040
1,720
866
7,102
12,066
5,579
812
4,822
7,244
55,002
0
L
Cerberus
NemesisMaker
Cerberus
6,306
64
648
6,282
18,631
9,551
0
6,869
11,762
22,009
179
W
Cernunnos
TheScorpion257
Cernunnos
9,203
3,835
271
1,356
6,883
2,226
451
2,767
4,116
0
46,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
26,707
174
Minions Killed
130
0
Camps Cleared
0
816,899
Distance Traveled
793,653
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,779
585
66
4
0
244,693
0
W
Neith
10,727
715
55
4
0
277,743
0
L
Awilix
9,716
648
25
2
0
274,680
1
W
Hades
11,701
780
64
4
0
267,113
5
L
Cerberus
8,212
547
39
3
0
274,280
0
W
Cernunnos
10,504
700
55
4
0
272,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role