Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AuNanoBot
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 3
Merlin
Merlin
Brutalick
Merlin
Level 157
God Stats
5W - 9L
1,398 SR
Queue Stats
278W - 258L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
Nemphsis
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,714 Elo+
Party 3
Chronos
Chronos
uandaivais
Chronos
Level 155
God Stats
9W - 11L
1,473 SR
Queue Stats
420W - 370L
1,560 Elo+
Party 1
Team Averages
Level 136
1,474 SR
1,553 Elo+

VS

Team Averages
Level 122
1,648 SR
1,608 Elo+
Freya
Freya
EdelWeiss6
Freya
Level 126
God Stats
6W - 6L
1,672 SR
Queue Stats
286W - 202L
1,584 Elo+
Party 2
Artemis
Artemis
Grimhy
Artemis
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
295W - 248L
1,616 Elo+
Party 2
Geb
Geb
Wallcroftt
Geb
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
1,587 Elo+
Party 2
Ravana
Ravana
biroshima
Ravana
Level 152
God Stats
3W - 1L
1,840 SR
Queue Stats
283W - 202L
1,606 Elo+
Party 2
Cerberus
Cerberus
chipi1
Cerberus
Level 106
God Stats
1W - 0L
1,728 SR
Queue Stats
105W - 77L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 6 / 13
10,544
620
9,097
21,710
35,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
17
1 / 5 / 12
11,273
663
4,277
20,994
24,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Brutalick
Merlin
17
5 / 5 / 9
11,426
672
21,164
14,017
6,582
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Nemphsis
Zhong Kui
17
1 / 6 / 13
10,936
643
20,519
21,810
15,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
uandaivais
Chronos
20
7 / 5 / 9
12,832
755
21,643
20,765
9,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
5 / 3 / 18
11,690
688
15,545
14,216
6,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Grimhy
Artemis
19
7 / 6 / 15
11,893
700
26,237
13,331
6,044
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 20
10,265
604
7,437
18,408
18,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
biroshima
Ravana
20
9 / 3 / 16
12,434
731
20,234
17,642
9,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
chipi1
Cerberus
20
5 / 2 / 19
12,044
708
16,760
26,253
22,400
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
114
17
Kills
26
27
Deaths
17
56
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
13
1.58
L
Odin
1
5
12
1.4
L
Merlin
Brutalick
Merlin
5
5
9
1.9
W
Freya
5
3
18
4.67
W
Artemis
Grimhy
Artemis
7
6
15
2.42
L
Zhong Kui
Nemphsis
Zhong Kui
1
6
13
1.25
W
0
3
20
3.33
W
Ravana
biroshima
Ravana
9
3
16
5.67
W
Cerberus
chipi1
Cerberus
5
2
19
7.25
L
Chronos
uandaivais
Chronos
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,700
Damage
86,213
99,296
Taken
89,850
92,272
Mitigated
62,801
29,811
Healing
35,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,097
1,788
2,389
2,063
21,710
35,816
0
10,586
11,124
1,874
8,441
L
Odin
4,277
589
2,938
1,871
20,994
24,420
0
6,547
14,447
0
10,412
L
Merlin
Brutalick
Merlin
21,164
1,551
2,355
1,501
14,017
6,582
184
6,354
7,663
44,217
0
W
Freya
15,545
4,915
3,081
5,070
14,216
6,886
2,441
10,096
4,120
42,776
0
W
Artemis
Grimhy
Artemis
26,237
14,081
633
2,008
13,331
6,044
1,339
10,136
3,195
0
46,737
L
Zhong Kui
Nemphsis
Zhong Kui
20,519
3,884
3,927
4,862
21,810
15,791
580
6,952
14,858
39,260
0
W
7,437
1,020
2,556
2,694
18,408
18,190
145
12,789
5,619
13,938
0
W
Ravana
biroshima
Ravana
20,234
4,696
0
3,281
17,642
9,281
1,267
12,987
4,655
0
32,395
W
Cerberus
chipi1
Cerberus
16,760
868
4,736
11,912
26,253
22,400
402
19,034
7,219
35,832
0
L
Chronos
uandaivais
Chronos
21,643
7,645
2,888
5,017
20,765
9,663
2,892
9,303
11,462
50,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,011
Gold Earned
58,326
171
Minions Killed
171
0
Camps Cleared
0
1,377,225
Distance Traveled
1,435,572
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,544
620
2
0
0
278,875
0
L
Odin
11,273
663
15
1
0
267,226
3
L
Merlin
11,426
672
46
3
0
272,459
2
W
Freya
11,690
688
40
2
0
302,191
1
W
Artemis
11,893
700
39
2
0
279,156
1
L
Zhong Kui
10,936
643
39
2
0
267,799
2
W
Geb
10,265
604
7
0
0
283,218
0
W
Ravana
12,434
731
20
1
0
281,445
0
W
Cerberus
12,044
708
65
4
0
289,562
4
L
Chronos
12,832
755
69
4
0
290,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role