Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
11W - 10L
1,268 SR
Queue Stats
79W - 83L
1,238 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 1L
1,155 SR
Queue Stats
10W - 17L
860 Elo+
Solo
Neith
Neith
Hit_Man_Hootie
Neith
Level 8
God Stats
107W - 173L
1,478 SR
Queue Stats
119W - 195L
1,195 Elo+
Party 3
Ares
Ares
YungBrolyGod
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 81L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
potatoturtle
Zhong Kui
Level 15
God Stats
4W - 4L
1,334 SR
Queue Stats
53W - 65L
1,160 Elo+
Party 3
Team Averages
Level 13
1,347 SR
1,191 Elo+

VS

Team Averages
Level 19
1,545 SR
1,254 Elo+
Cupid
Cupid
Legacy Dragon l
Cupid
Level 21
God Stats
23W - 17L
1,441 SR
Queue Stats
299W - 271L
1,142 Elo+
Party 2
Merlin
Merlin
Legacy iFanaTic
Merlin
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Hercules
Hercules
SM00THboar
Hercules
Level 25
God Stats
12W - 5L
1,500 SR
Queue Stats
121W - 135L
1,178 Elo+
Solo
Amaterasu
Amaterasu
YBR_vSplxsh-_-
Amaterasu
Level 25
God Stats
4W - 1L
1,732 SR
Queue Stats
29W - 26L
1,206 Elo+
Party 1
Mulan
Mulan
YouTubeJusEnVyFN
Mulan
Level 17
God Stats
3W - 0L
1,550 SR
Queue Stats
17W - 13L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 7 / 2
8,189
409
5,912
19,083
6,042
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
 
Nemesis
13
2 / 13 / 1
8,431
422
5,040
17,275
4,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 7 / 1
6,827
341
2,185
10,584
3,078
11
0 / 15 / 2
7,150
358
2,966
19,229
18,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
potatoturtle
Zhong Kui
13
5 / 11 / 0
8,891
445
12,415
17,516
7,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
23 / 0 / 7
12,044
602
26,063
8,218
3,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 20
10,412
521
12,063
7,539
2,517
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SM00THboar
Hercules
17
4 / 1 / 5
10,786
539
7,206
10,343
8,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
YBR_vSplxsh-_-
Amaterasu
15
9 / 3 / 9
10,406
520
10,394
18,072
14,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 5 / 12
10,383
519
10,982
11,459
5,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
9
Kills
52
53
Deaths
12
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
2
0.43
L
Nemesis
 
Nemesis
2
13
1
0.19
L
0
7
1
0.07
W
23
0
7
26.5
W
6
3
20
5.33
W
Hercules
SM00THboar
Hercules
4
1
5
6.5
W
Amaterasu
YBR_vSplxsh-_-
Amaterasu
9
3
9
4.5
W
10
5
12
3.2
L
0
15
2
0.07
L
Zhong Kui
potatoturtle
Zhong Kui
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
66,708
83,687
Taken
55,631
40,375
Mitigated
33,416
6,225
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,912
4,332
0
3,513
19,083
6,042
0
3,354
15,729
0
31,746
L
Nemesis
 
Nemesis
5,040
2,086
0
1,038
17,275
4,958
394
792
16,483
0
45,577
L
2,185
488
0
577
10,584
3,078
0
2,914
7,670
0
18,026
W
26,063
14,194
2,207
1,204
8,218
3,101
4,692
184
8,034
0
78,823
W
12,063
1,535
978
760
7,539
2,517
2,659
606
6,933
32,747
0
W
Hercules
SM00THboar
Hercules
7,206
3,198
0
2,368
10,343
8,499
1,979
2,735
7,608
0
54,343
W
Amaterasu
YBR_vSplxsh-_-
Amaterasu
10,394
4,828
0
2,698
18,072
14,286
1,398
6,990
11,082
0
39,149
W
10,982
6,070
0
174
11,459
5,013
1,542
4,866
6,206
0
32,860
L
2,966
719
0
610
19,229
18,891
0
3,797
15,432
19,915
0
L
Zhong Kui
potatoturtle
Zhong Kui
12,415
3,177
0
487
17,516
7,406
124
1,206
16,310
38,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
54,031
232
Minions Killed
373
0
Camps Cleared
0
1,485,719
Distance Traveled
1,657,882
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,189
409
61
3
0
347,227
0
L
Nemesis
8,431
422
74
4
0
299,516
0
L
Neith
6,827
341
28
1
0
247,885
1
W
Cupid
12,044
602
118
6
0
353,628
1
W
Merlin
10,412
521
43
2
0
334,037
3
W
Hercules
10,786
539
100
5
0
336,008
1
W
Amaterasu
10,406
520
62
3
0
330,791
1
W
Mulan
10,383
519
50
3
0
303,418
0
L
Ares
7,150
358
14
1
0
314,658
1
L
Zhong Kui
8,891
445
55
3
0
276,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role