Player Matchup

Khepri
Khepri
RaGe Connor1602
Khepri
Level 18
God Stats
1W - 1L
1,270 SR
Queue Stats
161W - 136L
1,446 Elo+
Solo
Neith
Neith
Scarydawg96
Neith
Level 19
God Stats
24W - 23L
1,530 SR
Queue Stats
26W - 24L
1,505 Elo+
Party 2
Ra
Ra
spatel400
Ra
Level 14
God Stats
14W - 14L
1,471 SR
Queue Stats
19W - 20L
1,437 Elo+
Party 2
Mercury
Mercury
whoishxgo_
Mercury
Level 20
God Stats
2W - 5L
1,151 SR
Queue Stats
48W - 36L
1,563 Elo+
Solo
Kukulkan
Kukulkan
xCazt12x
Kukulkan
Level 22
God Stats
2W - 0L
1,819 SR
Queue Stats
63W - 49L
1,829 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,556 Elo+

VS

Team Averages
Level 16
1,484 SR
1,540 Elo+
Jormungandr
Jormungandr
ChepeLUV
Jormungandr
Level 9
God Stats
11W - 7L
1,500 SR
Queue Stats
15W - 12L
1,533 Elo+
Solo
Ra
Ra
InsaneXMonk
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,507 Elo+
Party 1
Nemesis
Nemesis
MrReyes007
Nemesis
Level 21
God Stats
6W - 3L
1,641 SR
Queue Stats
70W - 43L
1,737 Elo+
Solo
Ares
Ares
Vittorit_Gamer
Ares
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Izanami
Izanami
hookem890
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 23
11,591
966
7,635
14,002
17,274
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 1 / 21
13,484
1,124
27,710
15,392
7,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 18
11,497
958
9,406
6,375
3,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
whoishxgo_
Mercury
18
9 / 1 / 12
11,776
981
14,190
9,794
4,818
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xCazt12x
Kukulkan
19
10 / 1 / 18
12,852
1,071
15,100
6,950
3,880
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChepeLUV
Jormungandr
15
0 / 4 / 1
9,462
789
5,519
9,951
8,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 11 / 4
10,874
906
15,769
21,092
8,936
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
MrReyes007
Nemesis
17
4 / 8 / 1
12,482
1,040
16,277
24,613
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 0
9,281
773
1,954
5,800
3,152
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
hookem890
Izanami
17
1 / 10 / 2
10,844
904
8,454
21,732
18,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
13
37
Kills
5
5
Deaths
37
92
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChepeLUV
Jormungandr
0
4
1
0.13
L
0
11
4
0.18
L
Nemesis
MrReyes007
Nemesis
4
8
1
0.56
W
2
0
23
13.5
W
13
1
21
23.5
L
0
4
0
0
L
Izanami
hookem890
Izanami
1
10
2
0.2
W
3
2
18
6
W
Mercury
whoishxgo_
Mercury
9
1
12
15
W
Kukulkan
xCazt12x
Kukulkan
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,041
Damage
47,973
52,513
Taken
83,188
36,487
Mitigated
46,979
15,229
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChepeLUV
Jormungandr
5,519
1,430
0
992
9,951
8,773
0
2,986
6,965
18,903
0
L
15,769
635
366
2,426
21,092
8,936
0
10,086
11,006
52,241
0
L
Nemesis
MrReyes007
Nemesis
16,277
9,281
0
3,585
24,613
7,511
0
9,507
15,106
0
39,863
W
7,635
2,078
1,089
828
14,002
17,274
0
8,251
5,751
18,810
0
W
27,710
18,126
0
8,877
15,392
7,207
0
6,510
8,882
0
45,993
L
1,954
92
0
0
5,800
3,152
0
2,446
3,354
3,284
0
L
Izanami
hookem890
Izanami
8,454
5,415
855
1,582
21,732
18,607
0
7,116
14,616
0
28,705
W
9,406
1,460
2,845
1,590
6,375
3,308
0
1,135
5,240
32,547
0
W
Mercury
whoishxgo_
Mercury
14,190
8,588
0
0
9,794
4,818
0
4,496
5,298
0
27,171
W
Kukulkan
xCazt12x
Kukulkan
15,100
2,572
0
0
6,950
3,880
0
2,850
4,100
45,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,200
Gold Earned
52,943
228
Minions Killed
205
8
Camps Cleared
8
1,048,082
Distance Traveled
763,071
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,462
789
18
2
0
99,339
1
L
Ra
10,874
906
94
8
0
200,117
0
L
Nemesis
12,482
1,040
53
4
5
219,239
0
W
Khepri
11,591
966
19
2
1
200,803
0
W
Neith
13,484
1,124
59
5
2
166,489
0
L
Ares
9,281
773
3
0
0
78,276
0
L
Izanami
10,844
904
37
3
3
166,100
2
W
Ra
11,497
958
48
4
1
218,270
0
W
Mercury
11,776
981
29
2
3
266,445
0
W
Kukulkan
12,852
1,071
73
6
1
196,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role