Player Matchup

Scylla
Scylla
Kinkyjosh_23
Scylla
Level 29
God Stats
6W - 4L
1,598 SR
Queue Stats
18W - 18L
1,366 Elo+
Solo
Cerberus
Cerberus
Seglin_
Cerberus
Level 30
God Stats
5W - 8L
1,354 SR
Queue Stats
43W - 74L
1,129 Elo+
Party 1
Medusa
Medusa
ShadowSnake4000
Medusa
Level 68
God Stats
7W - 7L
1,508 SR
Queue Stats
75W - 110L
1,261 Elo+
Party 1
Team Averages
Level 42
1,486 SR
1,252 Elo+

VS

Team Averages
Level 26
1,557 SR
1,372 Elo+
Agni
Agni
Psicotonto
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kali
Kali
TrLaZone
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
loicver160
Kukulkan
Level 41
God Stats
5W - 3L
1,671 SR
Queue Stats
23W - 24L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 3 / 6
10,293
572
6,328
8,912
2,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Seglin_
Cerberus
15
6 / 1 / 5
12,719
707
5,348
14,986
15,057
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
4 / 2 / 6
10,849
603
8,075
10,692
3,364
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
8,972
498
1,265
4,142
1,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
14
0 / 6 / 3
10,185
566
4,040
10,405
4,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
loicver160
Kukulkan
16
6 / 4 / 0
11,781
655
20,999
8,257
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
3
6
1.67
L
0
2
2
0.5
W
Cerberus
Seglin_
Cerberus
6
1
5
8.5
W
4
2
6
3.5
L
Kali
0
6
3
0.25
L
Kukulkan
loicver160
Kukulkan
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
26,304
34,590
Taken
22,804
21,185
Mitigated
8,014
6,817
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,328
310
957
738
8,912
2,764
360
6,233
2,679
38,847
0
L
1,265
116
0
220
4,142
1,175
0
2,029
2,113
6,514
0
W
Cerberus
Seglin_
Cerberus
5,348
429
1,374
1,866
14,986
15,057
366
8,541
6,445
20,508
114
W
8,075
3,244
857
1,025
10,692
3,364
906
7,490
3,202
0
37,260
L
Kali
4,040
1,866
0
840
10,405
4,344
0
4,394
6,011
0
30,022
L
Kukulkan
loicver160
Kukulkan
20,999
708
0
1,315
8,257
2,495
130
5,285
2,972
76,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
30,938
151
Minions Killed
165
0
Camps Cleared
0
847,837
Distance Traveled
797,801
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,293
572
41
2
0
285,147
1
L
Agni
8,972
498
12
1
0
143,572
0
W
Cerberus
12,719
707
52
3
0
280,889
3
W
Medusa
10,849
603
58
3
0
281,801
0
L
Kali
10,185
566
41
2
0
345,592
0
L
Kukulkan
11,781
655
112
6
0
308,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role